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authorest31 <MTest31@outlook.com>2016-11-16 10:17:46 +0100
committerest31 <MTest31@outlook.com>2016-11-16 18:51:36 +0100
commitafc48c802a81b95b11aef3ad0141a56f6a184979 (patch)
tree2b99da4289a6e5eabf1236aa305ad2d882001989 /builtin/game/item.lua
parent5f0dc8e78ad7e62959786efd5c7f72044aacb53a (diff)
downloadhax-minetest-server-afc48c802a81b95b11aef3ad0141a56f6a184979.tar.gz
hax-minetest-server-afc48c802a81b95b11aef3ad0141a56f6a184979.zip
Introduce builtin_shared and use it to fix #4778
Fixes #4778 which was about the error: ServerError: Lua: Runtime error from mod '' in callback item_OnPlace(): /usr/local/share/minetest/builtin/game/item.lua:278: attempt to call global 'check_attached_node' (a nil value) The issue was a regression of commit 649448a2a91fbf3e944b2f2e739f4e2292af1df0 "Rename nodeupdate and nodeupdate_single and make them part of the official API"
Diffstat (limited to '')
-rw-r--r--builtin/game/item.lua4
1 files changed, 3 insertions, 1 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 26ff8225c..ec996292f 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -1,5 +1,7 @@
-- Minetest: builtin/item.lua
+local builtin_shared = ...
+
local function copy_pointed_thing(pointed_thing)
return {
type = pointed_thing.type,
@@ -275,7 +277,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
-- Check if the node is attached and if it can be placed there
if core.get_item_group(def.name, "attached_node") ~= 0 and
- not check_attached_node(place_to, newnode) then
+ not builtin_shared.check_attached_node(place_to, newnode) then
core.log("action", "attached node " .. def.name ..
" can not be placed at " .. core.pos_to_string(place_to))
return itemstack, false