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author | Kahrl <kahrl@gmx.net> | 2011-09-08 01:08:47 +0200 |
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committer | Kahrl <kahrl@gmx.net> | 2011-09-08 01:08:47 +0200 |
commit | baf7da9d4a7fc0566840b159903999d76d99a228 (patch) | |
tree | 66ed23105449fcf51e971d5f8fcbf03d04973fb7 /src/client.h | |
parent | c0b35fa429c68b49b2d6a5124aff6dcc31400b63 (diff) | |
download | hax-minetest-server-baf7da9d4a7fc0566840b159903999d76d99a228.tar.gz hax-minetest-server-baf7da9d4a7fc0566840b159903999d76d99a228.zip |
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
Diffstat (limited to '')
-rw-r--r-- | src/client.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/client.h b/src/client.h index 9c942ff9a..930987c02 100644 --- a/src/client.h +++ b/src/client.h @@ -199,7 +199,7 @@ public: // locks envlock void addNode(v3s16 p, MapNode n); - void updateCamera(v3f pos, v3f dir); + void updateCamera(v3f pos, v3f dir, f32 fov); void renderPostFx(); @@ -210,8 +210,6 @@ public: LocalPlayer* getLocalPlayer(); - v3f getPlayerPosition(v3f *eye_position); - void setPlayerControl(PlayerControl &control); void selectPlayerItem(u16 item); |