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authorKahrl <kahrl@gmx.net>2011-09-08 01:08:47 +0200
committerKahrl <kahrl@gmx.net>2011-09-08 01:08:47 +0200
commitbaf7da9d4a7fc0566840b159903999d76d99a228 (patch)
tree66ed23105449fcf51e971d5f8fcbf03d04973fb7 /src/defaultsettings.cpp
parentc0b35fa429c68b49b2d6a5124aff6dcc31400b63 (diff)
downloadhax-minetest-server-baf7da9d4a7fc0566840b159903999d76d99a228.tar.gz
hax-minetest-server-baf7da9d4a7fc0566840b159903999d76d99a228.zip
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
Diffstat (limited to '')
-rw-r--r--src/defaultsettings.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 1e17f2f3a..163ed0884 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -59,6 +59,8 @@ void set_default_settings()
g_settings.setDefault("random_input", "false");
g_settings.setDefault("client_unload_unused_data_timeout", "600");
g_settings.setDefault("enable_fog", "true");
+ g_settings.setDefault("fov", "72");
+ g_settings.setDefault("view_bobbing", "true");
g_settings.setDefault("new_style_water", "false");
g_settings.setDefault("new_style_leaves", "true");
g_settings.setDefault("smooth_lighting", "true");