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author | Kahrl <kahrl@gmx.net> | 2012-01-21 21:21:41 +0100 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-01-22 17:31:12 +0200 |
commit | 1efdc36b22532807d21a0beac94524e3eacfe7bc (patch) | |
tree | 9828ccdb11ec7b4e21e9e4558bbb202865aafa14 /src/game.cpp | |
parent | 157a4cf18cb9c098f465b8baecd7d2cd5705f2dd (diff) | |
download | hax-minetest-server-1efdc36b22532807d21a0beac94524e3eacfe7bc.tar.gz hax-minetest-server-1efdc36b22532807d21a0beac94524e3eacfe7bc.zip |
Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
Diffstat (limited to '')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index 055320a8e..47a0e6afe 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1310,7 +1310,7 @@ void the_game( "list", inventoryloc, "craft", v2s32(3, 0), v2s32(3, 3))); draw_spec.push_back(GUIInventoryMenu::DrawSpec( - "list", inventoryloc, "craftresult", + "list", inventoryloc, "craftpreview", v2s32(7, 1), v2s32(1, 1))); menu->setDrawSpec(draw_spec); |