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authorKahrl <kahrl@gmx.net>2012-01-21 21:21:41 +0100
committerPerttu Ahola <celeron55@gmail.com>2012-01-22 17:31:12 +0200
commit1efdc36b22532807d21a0beac94524e3eacfe7bc (patch)
tree9828ccdb11ec7b4e21e9e4558bbb202865aafa14 /src/game.cpp
parent157a4cf18cb9c098f465b8baecd7d2cd5705f2dd (diff)
downloadhax-minetest-server-1efdc36b22532807d21a0beac94524e3eacfe7bc.tar.gz
hax-minetest-server-1efdc36b22532807d21a0beac94524e3eacfe7bc.zip
Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
Diffstat (limited to '')
-rw-r--r--src/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 055320a8e..47a0e6afe 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1310,7 +1310,7 @@ void the_game(
"list", inventoryloc, "craft",
v2s32(3, 0), v2s32(3, 3)));
draw_spec.push_back(GUIInventoryMenu::DrawSpec(
- "list", inventoryloc, "craftresult",
+ "list", inventoryloc, "craftpreview",
v2s32(7, 1), v2s32(1, 1)));
menu->setDrawSpec(draw_spec);