diff options
author | Paramat <paramat@users.noreply.github.com> | 2019-07-09 20:38:51 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-07-09 20:38:51 +0100 |
commit | 0c319469439237ba0db31ccbffeef06e2f5ab45f (patch) | |
tree | 97511d51edfc75e591a509e6ebe7ac1288035768 /src/mapgen/mapgen_v6.cpp | |
parent | 140aeabd877bad674971ce5b9a43b59f888e511e (diff) | |
download | hax-minetest-server-0c319469439237ba0db31ccbffeef06e2f5ab45f.tar.gz hax-minetest-server-0c319469439237ba0db31ccbffeef06e2f5ab45f.zip |
Move more dungeon parameter selection to mapgens (#8653)
Move 'num_dungeons' to 'DungeonParams'.
Add new parameter 'num_rooms' to replace 'rooms_min' and 'rooms_max',
so that the mapgen has complete control over the number of rooms.
Add new bool 'first_room_large' so that the mapgen chooses this
instead of a hardcoded 1 in 4 chance.
Add new parameter 'room_size_large' to replace 'room_size_large_min'
and 'room_size_large_max', so that the mapgen has complete control
over this.
Diffstat (limited to '')
-rw-r--r-- | src/mapgen/mapgen_v6.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/mapgen/mapgen_v6.cpp b/src/mapgen/mapgen_v6.cpp index 9cf4da892..23de9bae5 100644 --- a/src/mapgen/mapgen_v6.cpp +++ b/src/mapgen/mapgen_v6.cpp @@ -568,14 +568,17 @@ void MapgenV6::makeChunk(BlockMakeData *data) NoisePerlin3D(&np_dungeons, node_min.X, node_min.Y, node_min.Z, seed)), 0.0f); if (num_dungeons >= 1) { + PseudoRandom ps(blockseed + 4713); + DungeonParams dp; dp.seed = seed; + dp.num_dungeons = num_dungeons; dp.only_in_ground = true; dp.corridor_len_min = 1; dp.corridor_len_max = 13; - dp.rooms_min = 2; - dp.rooms_max = 16; + dp.num_rooms = ps.range(2, 16); + dp.first_room_large = ps.range(1, 4) == 1; dp.np_alt_wall = NoiseParams(-0.4, 1.0, v3f(40.0, 40.0, 40.0), 32474, 6, 1.1, 2.0); @@ -589,8 +592,8 @@ void MapgenV6::makeChunk(BlockMakeData *data) dp.holesize = v3s16(2, 3, 2); dp.room_size_min = v3s16(6, 9, 6); dp.room_size_max = v3s16(10, 11, 10); - dp.room_size_large_min = v3s16(10, 13, 10); - dp.room_size_large_max = v3s16(18, 21, 18); + dp.room_size_large = v3s16( + ps.range(10, 18), ps.range(13, 21), ps.range(10, 18)); dp.notifytype = GENNOTIFY_TEMPLE; } else { dp.c_wall = c_cobble; @@ -601,13 +604,13 @@ void MapgenV6::makeChunk(BlockMakeData *data) dp.holesize = v3s16(1, 2, 1); dp.room_size_min = v3s16(4, 4, 4); dp.room_size_max = v3s16(8, 6, 8); - dp.room_size_large_min = v3s16(8, 8, 8); - dp.room_size_large_max = v3s16(16, 16, 16); + dp.room_size_large = v3s16( + ps.range(8, 16), ps.range(8, 16), ps.range(8, 16)); dp.notifytype = GENNOTIFY_DUNGEON; } DungeonGen dgen(ndef, &gennotify, &dp); - dgen.generate(vm, blockseed, full_node_min, full_node_max, num_dungeons); + dgen.generate(vm, blockseed, full_node_min, full_node_max); } } |