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author | Kahrl <kahrl@gmx.net> | 2011-09-08 01:08:47 +0200 |
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committer | Kahrl <kahrl@gmx.net> | 2011-09-08 01:08:47 +0200 |
commit | baf7da9d4a7fc0566840b159903999d76d99a228 (patch) | |
tree | 66ed23105449fcf51e971d5f8fcbf03d04973fb7 /src/utility.h | |
parent | c0b35fa429c68b49b2d6a5124aff6dcc31400b63 (diff) | |
download | hax-minetest-server-baf7da9d4a7fc0566840b159903999d76d99a228.tar.gz hax-minetest-server-baf7da9d4a7fc0566840b159903999d76d99a228.zip |
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
Diffstat (limited to '')
-rw-r--r-- | src/utility.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/utility.h b/src/utility.h index ea7c11846..d331bafbb 100644 --- a/src/utility.h +++ b/src/utility.h @@ -1765,8 +1765,8 @@ inline int myrand_range(int min, int max) Miscellaneous functions */ -bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir, f32 range, - f32 *distance_ptr=NULL); +bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir, + f32 camera_fov, f32 range, f32 *distance_ptr=NULL); /* Queue with unique values with fast checking of value existence |