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authorVitaliy <silverunicorn2011@yandex.ru>2017-10-15 10:34:14 +0300
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-10-15 09:34:14 +0200
commit75320e7e88ab5088a46c9e42c1e789cbdacb13b0 (patch)
treeda71a3134f8b42bdabf25ef1df14c5e1a77a439e /src/wieldmesh.h
parent6bab695479d42ac2b051b8a35639c32b22efbf8d (diff)
downloadhax-minetest-server-75320e7e88ab5088a46c9e42c1e789cbdacb13b0.tar.gz
hax-minetest-server-75320e7e88ab5088a46c9e42c1e789cbdacb13b0.zip
Real global textures (#6105)
* Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal
Diffstat (limited to '')
-rw-r--r--src/wieldmesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/wieldmesh.h b/src/wieldmesh.h
index 87b8a8efe..0908d3ac2 100644
--- a/src/wieldmesh.h
+++ b/src/wieldmesh.h
@@ -137,4 +137,4 @@ scene::SMesh *getExtrudedMesh(ITextureSource *tsrc, const std::string &imagename
*/
void postProcessNodeMesh(scene::SMesh *mesh, const ContentFeatures &f, bool use_shaders,
bool set_material, const video::E_MATERIAL_TYPE *mattype,
- std::vector<ItemPartColor> *colors);
+ std::vector<ItemPartColor> *colors, bool apply_scale = false);