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-rw-r--r--builtin/game/item.lua4
1 files changed, 3 insertions, 1 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 26ff8225c..ec996292f 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -1,5 +1,7 @@
-- Minetest: builtin/item.lua
+local builtin_shared = ...
+
local function copy_pointed_thing(pointed_thing)
return {
type = pointed_thing.type,
@@ -275,7 +277,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
-- Check if the node is attached and if it can be placed there
if core.get_item_group(def.name, "attached_node") ~= 0 and
- not check_attached_node(place_to, newnode) then
+ not builtin_shared.check_attached_node(place_to, newnode) then
core.log("action", "attached node " .. def.name ..
" can not be placed at " .. core.pos_to_string(place_to))
return itemstack, false