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-rw-r--r--builtin/mainmenu/gamemgr.lua83
1 files changed, 0 insertions, 83 deletions
diff --git a/builtin/mainmenu/gamemgr.lua b/builtin/mainmenu/gamemgr.lua
deleted file mode 100644
index fd6025fcd..000000000
--- a/builtin/mainmenu/gamemgr.lua
+++ /dev/null
@@ -1,83 +0,0 @@
---Minetest
---Copyright (C) 2013 sapier
---
---This program is free software; you can redistribute it and/or modify
---it under the terms of the GNU Lesser General Public License as published by
---the Free Software Foundation; either version 2.1 of the License, or
---(at your option) any later version.
---
---This program is distributed in the hope that it will be useful,
---but WITHOUT ANY WARRANTY; without even the implied warranty of
---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
---GNU Lesser General Public License for more details.
---
---You should have received a copy of the GNU Lesser General Public License along
---with this program; if not, write to the Free Software Foundation, Inc.,
---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
-gamemgr = {}
-
---------------------------------------------------------------------------------
-function gamemgr.find_by_gameid(gameid)
- for i=1,#gamemgr.games,1 do
- if gamemgr.games[i].id == gameid then
- return gamemgr.games[i], i
- end
- end
- return nil, nil
-end
-
---------------------------------------------------------------------------------
-function gamemgr.get_game_mods(gamespec, retval)
- if gamespec ~= nil and
- gamespec.gamemods_path ~= nil and
- gamespec.gamemods_path ~= "" then
- get_mods(gamespec.gamemods_path, retval)
- end
-end
-
---------------------------------------------------------------------------------
-function gamemgr.get_game_modlist(gamespec)
- local retval = ""
- local game_mods = {}
- gamemgr.get_game_mods(gamespec, game_mods)
- for i=1,#game_mods,1 do
- if retval ~= "" then
- retval = retval..","
- end
- retval = retval .. game_mods[i].name
- end
- return retval
-end
-
---------------------------------------------------------------------------------
-function gamemgr.get_game(index)
- if index > 0 and index <= #gamemgr.games then
- return gamemgr.games[index]
- end
-
- return nil
-end
-
---------------------------------------------------------------------------------
-function gamemgr.update_gamelist()
- gamemgr.games = core.get_games()
-end
-
---------------------------------------------------------------------------------
-function gamemgr.gamelist()
- local retval = ""
- if #gamemgr.games > 0 then
- retval = retval .. core.formspec_escape(gamemgr.games[1].name)
-
- for i=2,#gamemgr.games,1 do
- retval = retval .. "," .. core.formspec_escape(gamemgr.games[i].name)
- end
- end
- return retval
-end
-
---------------------------------------------------------------------------------
--- read initial data
---------------------------------------------------------------------------------
-gamemgr.update_gamelist()