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-rw-r--r--games/minimal/mods/mapgen/init.lua81
-rw-r--r--games/minimal/mods/mapgen/mod.conf3
2 files changed, 84 insertions, 0 deletions
diff --git a/games/minimal/mods/mapgen/init.lua b/games/minimal/mods/mapgen/init.lua
new file mode 100644
index 000000000..13a186a50
--- /dev/null
+++ b/games/minimal/mods/mapgen/init.lua
@@ -0,0 +1,81 @@
+--
+-- Aliases for map generator outputs
+--
+
+-- ESSENTIAL node aliases
+-- Basic nodes
+minetest.register_alias("mapgen_stone", "basenodes:stone")
+minetest.register_alias("mapgen_water_source", "basenodes:water_source")
+minetest.register_alias("mapgen_river_water_source", "basenodes:river_water_source")
+
+-- Additional essential aliases for v6
+minetest.register_alias("mapgen_lava_source", "basenodes:lava_source")
+minetest.register_alias("mapgen_dirt", "basenodes:dirt")
+minetest.register_alias("mapgen_dirt_with_grass", "basenodes:dirt_with_grass")
+minetest.register_alias("mapgen_sand", "basenodes:sand")
+minetest.register_alias("mapgen_tree", "basenodes:tree")
+minetest.register_alias("mapgen_leaves", "basenodes:leaves")
+minetest.register_alias("mapgen_apple", "basenodes:apple")
+
+-- Essential alias for dungeons
+minetest.register_alias("mapgen_cobble", "basenodes:cobble")
+
+-- Optional aliases for v6 (they all have fallback values in the engine)
+if minetest.settings:get_bool("devtest_v6_mapgen_aliases", false) then
+ minetest.register_alias("mapgen_gravel", "basenodes:gravel")
+ minetest.register_alias("mapgen_desert_stone", "basenodes:desert_stone")
+ minetest.register_alias("mapgen_desert_sand", "basenodes:desert_sand")
+ minetest.register_alias("mapgen_dirt_with_snow", "basenodes:dirt_with_snow")
+ minetest.register_alias("mapgen_snowblock", "basenodes:snowblock")
+ minetest.register_alias("mapgen_snow", "basenodes:snow")
+ minetest.register_alias("mapgen_ice", "basenodes:ice")
+ minetest.register_alias("mapgen_junglegrass", "basenodes:junglegrass")
+ minetest.register_alias("mapgen_jungletree", "basenodes:jungletree")
+ minetest.register_alias("mapgen_jungleleaves", "basenodes:jungleleaves")
+ minetest.register_alias("mapgen_pine_tree", "basenodes:pine_tree")
+ minetest.register_alias("mapgen_pine_needles", "basenodes:pine_needles")
+end
+-- Optional alias for mossycobble (should fall back to cobble)
+if minetest.settings:get_bool("devtest_dungeon_mossycobble", false) then
+ minetest.register_alias("mapgen_mossycobble", "basenodes:mossycobble")
+end
+-- Optional aliases for dungeon stairs (should fall back to full nodes)
+if minetest.settings:get_bool("devtest_dungeon_stairs", false) then
+ minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
+ if minetest.settings:get_bool("devtest_v6_mapgen_aliases", false) then
+ minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone")
+ end
+end
+
+--
+-- Register biomes for biome API
+--
+
+minetest.clear_registered_biomes()
+minetest.clear_registered_decorations()
+
+if minetest.settings:get_bool("devtest_register_biomes", true) then
+ minetest.register_biome({
+ name = "mapgen:grassland",
+ node_top = "basenodes:dirt_with_grass",
+ depth_top = 1,
+ node_filler = "basenodes:dirt",
+ depth_filler = 1,
+ y_min = 5,
+ y_max = 31000,
+ heat_point = 50,
+ humidity_point = 50,
+ })
+
+ minetest.register_biome({
+ name = "mapgen:grassland_ocean",
+ node_top = "basenodes:sand",
+ depth_top = 1,
+ node_filler = "basenodes:sand",
+ depth_filler = 2,
+ y_min = -31000,
+ y_max = 4,
+ heat_point = 50,
+ humidity_point = 50,
+ })
+end
diff --git a/games/minimal/mods/mapgen/mod.conf b/games/minimal/mods/mapgen/mod.conf
new file mode 100644
index 000000000..15750ccbe
--- /dev/null
+++ b/games/minimal/mods/mapgen/mod.conf
@@ -0,0 +1,3 @@
+name = mapgen
+description = Minimal map generator
+depends = basenodes