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Diffstat (limited to 'games/minimal/mods/testnodes/light.lua')
-rw-r--r-- | games/minimal/mods/testnodes/light.lua | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/games/minimal/mods/testnodes/light.lua b/games/minimal/mods/testnodes/light.lua deleted file mode 100644 index 94409e83f..000000000 --- a/games/minimal/mods/testnodes/light.lua +++ /dev/null @@ -1,48 +0,0 @@ --- Test Nodes: Light test - -local S = minetest.get_translator("testnodes") - --- All possible light levels -for i=1, minetest.LIGHT_MAX do - minetest.register_node("testnodes:light"..i, { - description = S("Light Source (@1)", i), - paramtype = "light", - light_source = i, - - - tiles ={"testnodes_light_"..i..".png"}, - drawtype = "glasslike", - walkable = false, - sunlight_propagates = true, - is_ground_content = false, - groups = {dig_immediate=3}, - }) -end - --- Lets light through, but not sunlight, leading to a --- reduction in light level when light passes through -minetest.register_node("testnodes:sunlight_filter", { - description = S("Sunlight Filter"), - paramtype = "light", - - - drawtype = "glasslike", - tiles = { - "testnodes_sunlight_filter.png", - }, - groups = { dig_immediate = 3 }, -}) - --- Lets light and sunlight through without obstruction -minetest.register_node("testnodes:sunlight_propagator", { - description = S("Sunlight Propagator"), - paramtype = "light", - sunlight_propagates = true, - - - drawtype = "glasslike", - tiles = { - "testnodes_sunlight_filter.png^[brighten", - }, - groups = { dig_immediate = 3 }, -}) |