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-rw-r--r--src/gui/guiAnimatedImage.cpp59
1 files changed, 24 insertions, 35 deletions
diff --git a/src/gui/guiAnimatedImage.cpp b/src/gui/guiAnimatedImage.cpp
index b1447c45f..890763e71 100644
--- a/src/gui/guiAnimatedImage.cpp
+++ b/src/gui/guiAnimatedImage.cpp
@@ -9,40 +9,37 @@
#include <vector>
GUIAnimatedImage::GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
- s32 id, const core::rect<s32> &rectangle, const std::string &texture_name,
- s32 frame_count, s32 frame_duration, ISimpleTextureSource *tsrc) :
- gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle), m_tsrc(tsrc)
+ s32 id, const core::rect<s32> &rectangle) :
+ gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle)
{
- m_texture = m_tsrc->getTexture(texture_name);
-
- m_frame_count = std::max(frame_count, 1);
- m_frame_duration = std::max(frame_duration, 0);
-
- if (m_texture != nullptr) {
- core::dimension2d<u32> size = m_texture->getOriginalSize();
- if (size.Height < (u64)m_frame_count)
- m_frame_count = size.Height;
- } else {
- // No need to step an animation if we have nothing to draw
- m_frame_count = 1;
- }
}
void GUIAnimatedImage::draw()
{
- // Render the current frame
- if (m_texture != nullptr) {
- video::IVideoDriver *driver = Environment->getVideoDriver();
+ if (m_texture == nullptr)
+ return;
- const video::SColor color(255, 255, 255, 255);
- const video::SColor colors[] = {color, color, color, color};
+ video::IVideoDriver *driver = Environment->getVideoDriver();
+
+ core::dimension2d<u32> size = m_texture->getOriginalSize();
+
+ if ((u32)m_frame_count > size.Height)
+ m_frame_count = size.Height;
+ if (m_frame_idx >= m_frame_count)
+ m_frame_idx = m_frame_count - 1;
- core::dimension2d<u32> size = m_texture->getOriginalSize();
- size.Height /= m_frame_count;
+ size.Height /= m_frame_count;
- draw2DImageFilterScaled(driver, m_texture, AbsoluteRect,
- core::rect<s32>(core::position2d<s32>(0, size.Height * m_frame_idx), size),
- NoClip ? nullptr : &AbsoluteClippingRect, colors, true);
+ core::rect<s32> rect(core::position2d<s32>(0, size.Height * m_frame_idx), size);
+ core::rect<s32> *cliprect = NoClip ? nullptr : &AbsoluteClippingRect;
+
+ if (m_middle.getArea() == 0) {
+ const video::SColor color(255, 255, 255, 255);
+ const video::SColor colors[] = {color, color, color, color};
+ draw2DImageFilterScaled(driver, m_texture, AbsoluteRect, rect, cliprect,
+ colors, true);
+ } else {
+ draw2DImage9Slice(driver, m_texture, AbsoluteRect, rect, m_middle, cliprect);
}
// Step the animation
@@ -55,7 +52,7 @@ void GUIAnimatedImage::draw()
m_global_time = new_global_time;
// Advance by the number of elapsed frames, looping if necessary
- m_frame_idx += u32(m_frame_time / m_frame_duration);
+ m_frame_idx += (u32)(m_frame_time / m_frame_duration);
m_frame_idx %= m_frame_count;
// If 1 or more frames have elapsed, reset the frame time counter with
@@ -63,11 +60,3 @@ void GUIAnimatedImage::draw()
m_frame_time %= m_frame_duration;
}
}
-
-
-void GUIAnimatedImage::setFrameIndex(s32 frame)
-{
- s32 idx = std::max(frame, 0);
- if (idx > 0 && idx < m_frame_count)
- m_frame_idx = idx;
-}