diff options
Diffstat (limited to '')
-rw-r--r-- | src/script/lua_api/l_env.h (renamed from src/scriptapi_env.h) | 146 |
1 files changed, 74 insertions, 72 deletions
diff --git a/src/scriptapi_env.h b/src/script/lua_api/l_env.h index 2b7ea9573..61ecaecc8 100644 --- a/src/scriptapi_env.h +++ b/src/script/lua_api/l_env.h @@ -1,5 +1,5 @@ /* -Minetest-c55 +Minetest Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> This program is free software; you can redistribute it and/or modify @@ -17,8 +17,8 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#ifndef LUA_ENVIRONMENT_H_ -#define LUA_ENVIRONMENT_H_ +#ifndef L_ENV_H_ +#define L_ENV_H_ extern "C" { #include <lua.h> @@ -26,145 +26,147 @@ extern "C" { } #include "environment.h" +#include "lua_api/l_base.h" -/* - EnvRef -*/ - -class EnvRef +class ModApiEnvMod + :public ModApiBase { private: - ServerEnvironment *m_env; - - static const char className[]; - static const luaL_reg methods[]; - - static int gc_object(lua_State *L) ; - - static EnvRef *checkobject(lua_State *L, int narg); - - // Exported functions - - // EnvRef:set_node(pos, node) + // minetest.set_node(pos, node) // pos = {x=num, y=num, z=num} static int l_set_node(lua_State *L); static int l_add_node(lua_State *L); - // EnvRef:remove_node(pos) + // minetest.remove_node(pos) // pos = {x=num, y=num, z=num} static int l_remove_node(lua_State *L); - // EnvRef:get_node(pos) + // minetest.get_node(pos) // pos = {x=num, y=num, z=num} static int l_get_node(lua_State *L); - // EnvRef:get_node_or_nil(pos) + // minetest.get_node_or_nil(pos) // pos = {x=num, y=num, z=num} static int l_get_node_or_nil(lua_State *L); - // EnvRef:get_node_light(pos, timeofday) + // minetest.get_node_light(pos, timeofday) // pos = {x=num, y=num, z=num} // timeofday: nil = current time, 0 = night, 0.5 = day static int l_get_node_light(lua_State *L); - // EnvRef:place_node(pos, node) + // minetest.place_node(pos, node) // pos = {x=num, y=num, z=num} static int l_place_node(lua_State *L); - // EnvRef:dig_node(pos) + // minetest.dig_node(pos) // pos = {x=num, y=num, z=num} static int l_dig_node(lua_State *L); - // EnvRef:punch_node(pos) + // minetest.punch_node(pos) // pos = {x=num, y=num, z=num} static int l_punch_node(lua_State *L); - // EnvRef:get_meta(pos) + // minetest.get_meta(pos) static int l_get_meta(lua_State *L); - // EnvRef:get_node_timer(pos) + // minetest.get_node_timer(pos) static int l_get_node_timer(lua_State *L); - // EnvRef:add_entity(pos, entityname) -> ObjectRef or nil + // minetest.add_entity(pos, entityname) -> ObjectRef or nil // pos = {x=num, y=num, z=num} static int l_add_entity(lua_State *L); - // EnvRef:add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil + // minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil // pos = {x=num, y=num, z=num} static int l_add_item(lua_State *L); - // EnvRef:add_rat(pos) - // pos = {x=num, y=num, z=num} - static int l_add_rat(lua_State *L); - - // EnvRef:add_firefly(pos) - // pos = {x=num, y=num, z=num} - static int l_add_firefly(lua_State *L); - - // EnvRef:get_player_by_name(name) + // minetest.get_player_by_name(name) static int l_get_player_by_name(lua_State *L); - // EnvRef:get_objects_inside_radius(pos, radius) + // minetest.get_objects_inside_radius(pos, radius) static int l_get_objects_inside_radius(lua_State *L); - // EnvRef:set_timeofday(val) + // minetest.set_timeofday(val) // val = 0...1 static int l_set_timeofday(lua_State *L); - // EnvRef:get_timeofday() -> 0...1 + // minetest.get_timeofday() -> 0...1 static int l_get_timeofday(lua_State *L); - // EnvRef:find_node_near(pos, radius, nodenames) -> pos or nil + // minetest.find_node_near(pos, radius, nodenames) -> pos or nil // nodenames: eg. {"ignore", "group:tree"} or "default:dirt" static int l_find_node_near(lua_State *L); - // EnvRef:find_nodes_in_area(minp, maxp, nodenames) -> list of positions + // minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions // nodenames: eg. {"ignore", "group:tree"} or "default:dirt" static int l_find_nodes_in_area(lua_State *L); - // EnvRef:get_perlin(seeddiff, octaves, persistence, scale) - // returns world-specific PerlinNoise + // minetest.get_perlin(seeddiff, octaves, persistence, scale) + // returns world-specific PerlinNoise static int l_get_perlin(lua_State *L); - // EnvRef:get_perlin_map(noiseparams, size) - // returns world-specific PerlinNoiseMap + // minetest.get_perlin_map(noiseparams, size) + // returns world-specific PerlinNoiseMap static int l_get_perlin_map(lua_State *L); - // EnvRef:clear_objects() + // minetest.clear_objects() // clear all objects in the environment static int l_clear_objects(lua_State *L); + // minetest.spawn_tree(pos, treedef) static int l_spawn_tree(lua_State *L); - + // minetest.line_of_sight(pos1, pos2, stepsize) -> true/false static int l_line_of_sight(lua_State *L); - //find a path between two positions + // minetest.find_path(pos1, pos2, searchdistance, + // max_jump, max_drop, algorithm) -> table containing path static int l_find_path(lua_State *L); public: - EnvRef(ServerEnvironment *env); - - ~EnvRef(); - - // Creates an EnvRef and leaves it on top of stack - // Not callable from Lua; all references are created on the C side. - static void create(lua_State *L, ServerEnvironment *env); + bool Initialize(lua_State *L, int top); +}; - static void set_null(lua_State *L); +class LuaABM : public ActiveBlockModifier +{ +private: + int m_id; - static void Register(lua_State *L); + std::set<std::string> m_trigger_contents; + std::set<std::string> m_required_neighbors; + float m_trigger_interval; + u32 m_trigger_chance; +public: + LuaABM(lua_State *L, int id, + const std::set<std::string> &trigger_contents, + const std::set<std::string> &required_neighbors, + float trigger_interval, u32 trigger_chance): + m_id(id), + m_trigger_contents(trigger_contents), + m_required_neighbors(required_neighbors), + m_trigger_interval(trigger_interval), + m_trigger_chance(trigger_chance) + { + } + virtual std::set<std::string> getTriggerContents() + { + return m_trigger_contents; + } + virtual std::set<std::string> getRequiredNeighbors() + { + return m_required_neighbors; + } + virtual float getTriggerInterval() + { + return m_trigger_interval; + } + virtual u32 getTriggerChance() + { + return m_trigger_chance; + } + virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, + u32 active_object_count, u32 active_object_count_wider); }; -/*****************************************************************************/ -/* Minetest interface */ -/*****************************************************************************/ -// On environment step -void scriptapi_environment_step(lua_State *L, float dtime); -// After generating a piece of map -void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp, - u32 blockseed); -void scriptapi_add_environment(lua_State *L, ServerEnvironment *env); - -#endif /* LUA_ENVIRONMENT_H_ */ +#endif /* L_ENV_H_ */ |