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-rw-r--r--src/server/player_sao.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/player_sao.cpp b/src/server/player_sao.cpp
index 8d4938c3c..344d18a20 100644
--- a/src/server/player_sao.cpp
+++ b/src/server/player_sao.cpp
@@ -122,10 +122,10 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
msg_os << serializeString32(generateUpdateAnimationCommand()); // 3
for (const auto &bone_pos : m_bone_position) {
msg_os << serializeString32(generateUpdateBonePositionCommand(
- bone_pos.first, bone_pos.second.X, bone_pos.second.Y)); // m_bone_position.size
+ bone_pos.first, bone_pos.second.X, bone_pos.second.Y)); // 3 + N
}
- msg_os << serializeString32(generateUpdateAttachmentCommand()); // 4
- msg_os << serializeString32(generateUpdatePhysicsOverrideCommand()); // 5
+ msg_os << serializeString32(generateUpdateAttachmentCommand()); // 4 + m_bone_position.size
+ msg_os << serializeString32(generateUpdatePhysicsOverrideCommand()); // 5 + m_bone_position.size
int message_count = 5 + m_bone_position.size();
@@ -569,7 +569,8 @@ bool PlayerSAO::checkMovementCheat()
int parent_id;
std::string bone;
v3f attachment_rot;
- getAttachment(&parent_id, &bone, &attachment_pos, &attachment_rot);
+ bool force_visible;
+ getAttachment(&parent_id, &bone, &attachment_pos, &attachment_rot, &force_visible);
}
v3f parent_pos = parent->getBasePosition();