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-rw-r--r--src/server.cpp43
-rw-r--r--src/server/luaentity_sao.cpp15
-rw-r--r--src/server/player_sao.cpp7
-rw-r--r--src/server/serveractiveobject.cpp2
-rw-r--r--src/server/serverinventorymgr.h2
-rw-r--r--src/serverenvironment.cpp8
-rw-r--r--src/serverenvironment.h4
7 files changed, 35 insertions, 46 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 8c62584c8..6ecbd7097 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -718,34 +718,35 @@ void Server::AsyncRunStep(bool initial_step)
std::unordered_map<u16, std::vector<ActiveObjectMessage>*> buffered_messages;
// Get active object messages from environment
+ ActiveObjectMessage aom(0);
+ u32 aom_count = 0;
for(;;) {
- ActiveObjectMessage aom = m_env->getActiveObjectMessage();
- if (aom.id == 0)
+ if (!m_env->getActiveObjectMessage(&aom))
break;
std::vector<ActiveObjectMessage>* message_list = nullptr;
- std::unordered_map<u16, std::vector<ActiveObjectMessage>* >::iterator n;
- n = buffered_messages.find(aom.id);
+ auto n = buffered_messages.find(aom.id);
if (n == buffered_messages.end()) {
message_list = new std::vector<ActiveObjectMessage>;
buffered_messages[aom.id] = message_list;
- }
- else {
+ } else {
message_list = n->second;
}
- message_list->push_back(aom);
+ message_list->push_back(std::move(aom));
+ aom_count++;
}
- m_aom_buffer_counter->increment(buffered_messages.size());
+ m_aom_buffer_counter->increment(aom_count);
m_clients.lock();
const RemoteClientMap &clients = m_clients.getClientList();
// Route data to every client
+ std::string reliable_data, unreliable_data;
for (const auto &client_it : clients) {
+ reliable_data.clear();
+ unreliable_data.clear();
RemoteClient *client = client_it.second;
PlayerSAO *player = getPlayerSAO(client->peer_id);
- std::string reliable_data;
- std::string unreliable_data;
// Go through all objects in message buffer
for (const auto &buffered_message : buffered_messages) {
// If object does not exist or is not known by client, skip it
@@ -770,19 +771,15 @@ void Server::AsyncRunStep(bool initial_step)
client->m_known_objects.end())
continue;
}
- // Compose the full new data with header
- std::string new_data;
- // Add object id
- char buf[2];
- writeU16((u8*)&buf[0], aom.id);
- new_data.append(buf, 2);
- // Add data
- new_data += serializeString(aom.datastring);
- // Add data to buffer
- if (aom.reliable)
- reliable_data += new_data;
- else
- unreliable_data += new_data;
+
+ // Add full new data to appropriate buffer
+ std::string &buffer = aom.reliable ? reliable_data : unreliable_data;
+ char idbuf[2];
+ writeU16((u8*) idbuf, aom.id);
+ // u16 id
+ // std::string data
+ buffer.append(idbuf, sizeof(idbuf));
+ buffer.append(serializeString(aom.datastring));
}
}
/*
diff --git a/src/server/luaentity_sao.cpp b/src/server/luaentity_sao.cpp
index 51e1ca90e..8174da265 100644
--- a/src/server/luaentity_sao.cpp
+++ b/src/server/luaentity_sao.cpp
@@ -119,8 +119,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
m_properties_sent = true;
std::string str = getPropertyPacket();
// create message and add to list
- ActiveObjectMessage aom(getId(), true, str);
- m_messages_out.push(aom);
+ m_messages_out.emplace(getId(), true, str);
}
// If attached, check that our parent is still there. If it isn't, detach.
@@ -228,16 +227,14 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
m_animation_sent = true;
std::string str = generateUpdateAnimationCommand();
// create message and add to list
- ActiveObjectMessage aom(getId(), true, str);
- m_messages_out.push(aom);
+ m_messages_out.emplace(getId(), true, str);
}
if (!m_animation_speed_sent) {
m_animation_speed_sent = true;
std::string str = generateUpdateAnimationSpeedCommand();
// create message and add to list
- ActiveObjectMessage aom(getId(), true, str);
- m_messages_out.push(aom);
+ m_messages_out.emplace(getId(), true, str);
}
if (!m_bone_position_sent) {
@@ -247,8 +244,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
std::string str = generateUpdateBonePositionCommand((*ii).first,
(*ii).second.X, (*ii).second.Y);
// create message and add to list
- ActiveObjectMessage aom(getId(), true, str);
- m_messages_out.push(aom);
+ m_messages_out.emplace(getId(), true, str);
}
}
@@ -256,8 +252,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
m_attachment_sent = true;
std::string str = generateUpdateAttachmentCommand();
// create message and add to list
- ActiveObjectMessage aom(getId(), true, str);
- m_messages_out.push(aom);
+ m_messages_out.emplace(getId(), true, str);
}
}
diff --git a/src/server/player_sao.cpp b/src/server/player_sao.cpp
index a4d0f4ce7..3ea3536e2 100644
--- a/src/server/player_sao.cpp
+++ b/src/server/player_sao.cpp
@@ -223,8 +223,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
m_properties_sent = true;
std::string str = getPropertyPacket();
// create message and add to list
- ActiveObjectMessage aom(getId(), true, str);
- m_messages_out.push(aom);
+ m_messages_out.emplace(getId(), true, str);
m_env->getScriptIface()->player_event(this, "properties_changed");
}
@@ -324,10 +323,8 @@ void PlayerSAO::step(float dtime, bool send_recommended)
if (!m_attachment_sent) {
m_attachment_sent = true;
- std::string str = generateUpdateAttachmentCommand();
// create message and add to list
- ActiveObjectMessage aom(getId(), true, str);
- m_messages_out.push(aom);
+ m_messages_out.emplace(getId(), true, generateUpdateAttachmentCommand());
}
}
diff --git a/src/server/serveractiveobject.cpp b/src/server/serveractiveobject.cpp
index 8345ebd47..fdcb13bd8 100644
--- a/src/server/serveractiveobject.cpp
+++ b/src/server/serveractiveobject.cpp
@@ -75,7 +75,7 @@ std::string ServerActiveObject::generateUpdateNametagAttributesCommand(const vid
void ServerActiveObject::dumpAOMessagesToQueue(std::queue<ActiveObjectMessage> &queue)
{
while (!m_messages_out.empty()) {
- queue.push(m_messages_out.front());
+ queue.push(std::move(m_messages_out.front()));
m_messages_out.pop();
}
} \ No newline at end of file
diff --git a/src/server/serverinventorymgr.h b/src/server/serverinventorymgr.h
index d0aac4dae..ccf6d3b2e 100644
--- a/src/server/serverinventorymgr.h
+++ b/src/server/serverinventorymgr.h
@@ -57,4 +57,4 @@ private:
ServerEnvironment *m_env = nullptr;
std::unordered_map<std::string, DetachedInventory> m_detached_inventories;
-}; \ No newline at end of file
+};
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp
index d485c32e8..222b4d203 100644
--- a/src/serverenvironment.cpp
+++ b/src/serverenvironment.cpp
@@ -1603,14 +1603,14 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock(
}
}
-ActiveObjectMessage ServerEnvironment::getActiveObjectMessage()
+bool ServerEnvironment::getActiveObjectMessage(ActiveObjectMessage *dest)
{
if(m_active_object_messages.empty())
- return ActiveObjectMessage(0);
+ return false;
- ActiveObjectMessage message = m_active_object_messages.front();
+ *dest = std::move(m_active_object_messages.front());
m_active_object_messages.pop();
- return message;
+ return true;
}
void ServerEnvironment::getSelectedActiveObjects(
diff --git a/src/serverenvironment.h b/src/serverenvironment.h
index e2f1a3784..4b453d39a 100644
--- a/src/serverenvironment.h
+++ b/src/serverenvironment.h
@@ -289,9 +289,9 @@ public:
/*
Get the next message emitted by some active object.
- Returns a message with id=0 if no messages are available.
+ Returns false if no messages are available, true otherwise.
*/
- ActiveObjectMessage getActiveObjectMessage();
+ bool getActiveObjectMessage(ActiveObjectMessage *dest);
virtual void getSelectedActiveObjects(
const core::line3d<f32> &shootline_on_map,