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-rw-r--r--src/touchscreengui.cpp21
1 files changed, 15 insertions, 6 deletions
diff --git a/src/touchscreengui.cpp b/src/touchscreengui.cpp
index 2d489c1f8..f5868133f 100644
--- a/src/touchscreengui.cpp
+++ b/src/touchscreengui.cpp
@@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gettime.h"
#include "util/numeric.h"
#include "porting.h"
+#include "guiscalingfilter.h"
#include <iostream>
#include <algorithm>
@@ -130,15 +131,23 @@ TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver)
m_screensize = m_device->getVideoDriver()->getScreenSize();
}
-void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path)
+void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect)
{
unsigned int tid;
- video::ITexture *texture = m_texturesource->getTexture(path,&tid);
+ video::ITexture *texture = guiScalingImageButton(m_device->getVideoDriver(),
+ m_texturesource->getTexture(path, &tid), button_rect.getWidth(), button_rect.getHeight());
if (texture) {
btn->guibutton->setUseAlphaChannel(true);
- btn->guibutton->setImage(texture);
- btn->guibutton->setPressedImage(texture);
- btn->guibutton->setScaleImage(true);
+ if (g_settings->getBool("gui_scaling_filter")) {
+ rect<s32> txr_rect = rect<s32>(0, 0, button_rect.getWidth(), button_rect.getHeight());
+ btn->guibutton->setImage(texture, txr_rect);
+ btn->guibutton->setPressedImage(texture, txr_rect);
+ btn->guibutton->setScaleImage(false);
+ } else {
+ btn->guibutton->setImage(texture);
+ btn->guibutton->setPressedImage(texture);
+ btn->guibutton->setScaleImage(true);
+ }
btn->guibutton->setDrawBorder(false);
btn->guibutton->setText(L"");
}
@@ -157,7 +166,7 @@ void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
btn->immediate_release = immediate_release;
btn->ids.clear();
- loadButtonTexture(btn,touchgui_button_imagenames[id]);
+ loadButtonTexture(btn,touchgui_button_imagenames[id], button_rect);
}
static int getMaxControlPadSize(float density) {