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* Translated using Weblate (German)Wuzzy2016-05-011-272/+283
* Translated using Weblate (Chinese (China))YFdyh0002016-05-011-493/+414
* Translated using Weblate (Russian)Stas Kies2016-05-011-7/+9
* Translated using Weblate (Russian)Pavel Sokolov2016-05-011-4/+4
* Translated using Weblate (Russian)Anton Tsyganenko2016-05-011-3/+3
* Translated using Weblate (Russian)Alex “XShell” Schekoldin2016-05-011-6/+6
* Translated using Weblate (Russian)Stas Kies2016-05-011-42/+36
* Translated using Weblate (Spanish)Ever Medina2016-05-011-4/+3
* Translated using Weblate (Portuguese (Brazil))Ian Giestas Pauli2016-05-011-32/+26
* Translated using Weblate (French)Jean-Patrick G2016-04-301-10/+14
* Fix POSIX C++11 buildShadowNinja2016-04-301-9/+9
* Fix prepreprocessor error in thread.h (related to C++11 threads)Craig Robbins2016-04-301-4/+4
* Mapgen: Make 3D noise tunnels' width settableparamat2016-04-2812-209/+248
* Fix race on thread creationShadowNinja2016-04-282-13/+17
* Upgrade Android build to Gradle build systemShadowNinja2016-04-2829-287/+291
* Avoid teleporting player if /teleport coords are out-of-rangetenplus12016-04-291-4/+10
* Android menu: Unified serverlistkilbith2016-04-281-98/+108
* Builtin: Add basic_privs settingrubenwardy2016-04-284-3/+14
* Mainmenu: Standardize the menu button order and sizesSmallJoker2016-04-286-39/+38
* Handle particle spawners in env and delete expired idsobneq2016-04-284-22/+62
* Android: Update dependencies, GMP was required as a dependencyMaksim Gamarnik2016-04-261-3/+3
* Inventory: Make ItemStack with different metadata not stackableXunto2016-04-261-4/+6
* tile.cpp: Automatically upscale lower resolution textureSmallJoker2016-04-252-1/+23
* Make GUIEngine use pause_fps_max not fps_maxgregorycu2016-04-241-1/+1
* Escape more strings: formspecs, item descriptions, infotexts...Ekdohibs2016-04-248-83/+105
* Fix bug that was leading to oversized tooltips containing multiline text when...Xunto2016-04-231-1/+1
* Fix mainmenu code downloading the public serverlist twice.Ekdohibs2016-04-221-1/+9
* CONTRIBUTING: disallow signed git commitsest312016-04-221-0/+1
* Make logging use a fixed-length buffer to avoid race conditions.Ekdohibs2016-04-211-6/+18
* Biomes: Make dust fallback 'ignore' to fix y = 63 lightingparamat2016-04-211-2/+2
* Textures: Replace menu background fallback dirt_bg.png with empty sky textureparamat2016-04-213-2/+2
* Fix timer initialization.Auke Kok2016-04-211-1/+1
* Mainmenu: Code cleaningkilbith2016-04-202-158/+96
* Mainmenu: Unify favorite servers with main serverlistkilbith2016-04-203-95/+85
* Mgv7: Combine mountain terrain generation with base terrain generationparamat2016-04-202-81/+70
* falling: walk 4 additional diagonally down directions.Auke Kok2016-04-201-2/+6
* Mainmenu: Still support favorites if send_pre_v25_init is disabledest312016-04-153-20/+32
* mainmenu: Tidy up logic in is_server_protocol_compat() (#3997)SmallJoker2016-04-151-1/+1
* Add option to disable entity selectionboxes. (#3992)TriBlade92016-04-145-1/+13
* Fix inventory hud scalingrubenwardy2016-04-122-10/+14
* Mgv7, mgflat, mgfractal: Tunnel generation code optimisationparamat2016-04-123-18/+21
* Mgv5: Optimise tunnels, add biome material in entrancesparamat2016-04-122-48/+76
* Mgvalleys: Don't let cavegen place biome nodes everywhereparamat2016-04-121-44/+39
* Fix hotbar placement on displays with low screen densityPilzAdam2016-04-111-1/+2
* Minimap: revert change from RGBA to IndexedAuke Kok2016-04-111-0/+0
* Convert nodeupdate to non-recursiveAuke Kok2016-04-111-19/+67
* Hud: Cache hud_scaling, fix minor style issueskwolekr2016-04-103-28/+28
* Hud: Fix offset being ignored by inventory barrubenwardy2016-04-103-30/+34
* Update CSRP-GMP to commit deaa11a7c29a73008est312016-04-102-361/+314
* Document hpchange callback ordering thing (#3981)raymoo2016-04-101-0/+1