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* Properly update textures in node definitionsPerttu Ahola2011-11-297-192/+301
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* Sending of textures WIPPerttu Ahola2011-11-296-53/+301
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* Fix yet-another serialization error in utility.h and set constructor of ↵Perttu Ahola2011-11-291-2/+2
| | | | Buffer take const data for copying
* Modify mod and texture directory hierarchiesPerttu Ahola2011-11-29111-10/+28
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* Update TODO list in scriptapi.cppPerttu Ahola2011-11-291-1/+2
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* Set traditional minetest durability values to toolsPerttu Ahola2011-11-291-8/+8
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* Move tool definitions to scriptPerttu Ahola2011-11-298-101/+307
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* Tool definition transfer to clientPerttu Ahola2011-11-297-9/+92
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* ToolDefManager serializationPerttu Ahola2011-11-292-1/+39
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* ToolDefinition serializationPerttu Ahola2011-11-292-14/+67
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* Make fence post selection box smaller and create code to allow node ↵Perttu Ahola2011-11-292-11/+58
| | | | placement to the side of a static box
* Tune gravel and picksPerttu Ahola2011-11-292-4/+4
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* Make possible and do update textures in node definitions after late texture ↵Perttu Ahola2011-11-294-1/+26
| | | | atlas making
* GameDef compilesPerttu Ahola2011-11-2949-1035/+1158
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* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-2960-741/+1015
| | | | node/tool/item/whatever types
* Move tool stuff to tool.{h,cpp}Perttu Ahola2011-11-296-104/+171
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* Tune the tool speed thingPerttu Ahola2011-11-292-8/+8
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* New kind of tool speed and wear calculation thingyPerttu Ahola2011-11-294-159/+231
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* Set version to 0.4Perttu Ahola2011-11-291-2/+2
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* Clean headers a bitPerttu Ahola2011-11-292-2/+2
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* Allocate MapBlock::m_node_metadata on heap to allow less header bloatPerttu Ahola2011-11-296-14/+19
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* Generic NodeMetadata text inputPerttu Ahola2011-11-293-28/+20
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* Generalize selection boxesPerttu Ahola2011-11-293-148/+80
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* Set the BS constant to be floating-point; this removes the need for floating ↵Perttu Ahola2011-11-291-1/+1
| | | | point numbers when dividing it
* Clean code and modify comments in mapnode_contentfeatures.hPerttu Ahola2011-11-291-5/+5
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* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-2924-618/+698
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* Scripting: Allow multiple global step callbacks and improve documentationPerttu Ahola2011-11-292-15/+89
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* Handle undefined objects betterPerttu Ahola2011-11-296-76/+23
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* Scripting WIP: Add global environment step function on_stepPerttu Ahola2011-11-294-2/+35
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* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-2911-92/+271
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* ServerRemotePlayer implements ServerActiveObjectPerttu Ahola2011-11-295-34/+39
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* Scripting WIPPerttu Ahola2011-11-291-0/+45
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* Scripting WIPPerttu Ahola2011-11-2914-15/+148
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* Scripting WIPPerttu Ahola2011-11-299-29/+59
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* Scripting WIPPerttu Ahola2011-11-294-10/+26
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* Scripting WIPPerttu Ahola2011-11-293-3/+13
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* Scripting WIPPerttu Ahola2011-11-298-100/+203
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* Scripting WIPPerttu Ahola2011-11-2912-104/+228
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* Scripting WIPPerttu Ahola2011-11-297-76/+118
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* Scripting WIPPerttu Ahola2011-11-297-112/+341
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* Scripting WIP; Lua entity step callback worksPerttu Ahola2011-11-294-52/+121
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* Add textures in data/textures (appeared to not have been added)Perttu Ahola2011-11-29102-0/+0
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* random scripting work-in-progressPerttu Ahola2011-11-297-24/+55
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* Add the default.lua scriptPerttu Ahola2011-11-291-0/+184
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* Scripting WIPPerttu Ahola2011-11-2922-187/+1212
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* Move images to data/textures and fix some path stuff; hope that installation ↵Perttu Ahola2011-11-29107-11/+13
| | | | still works
* Make it actually buildPerttu Ahola2011-11-292-4/+0
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* Add LuaPerttu Ahola2011-11-2959-1/+17180
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* Better spawn position finding and checkingPerttu Ahola2011-11-131-20/+28
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* Update changelog and call this 0.3.1Perttu Ahola2011-11-092-5/+16
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