Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Revert "Fix inventory items blinking on item preloading" | sapier | 2014-08-16 | 1 | -1/+3 |
| | | | | | The fix didn't work on some systems sadly this wasn't detected prior merge, as preload is disabled by default now there's not gonna be a fix for it. | ||||
* | Fix inventory items blinking on item preloading | sapier | 2014-08-16 | 1 | -3/+1 |
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* | Remove temporary file at safeWriteToFile() | selat | 2014-08-16 | 1 | -6/+9 |
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* | Makefile support for build without leveldb | sapier | 2014-08-16 | 2 | -14/+29 |
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* | Add sqlite3 backend hack for android | sapier | 2014-08-16 | 3 | -9/+45 |
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* | Fix the *CDP display | SmallJoker | 2014-08-15 | 1 | -4/+4 |
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* | Fix mainmenu game initialisation | BlockMen | 2014-08-14 | 1 | -0/+5 |
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* | Make faces shading correct for all possible modes. | RealBadAngel | 2014-08-14 | 2 | -17/+17 |
| | | | | | Skip shading for lightsources and top of the nodes. Fixes liquid sources and flowing surfaces having different brightness. | ||||
* | Move #includes from version.h to version.cpp | Kahrl | 2014-08-10 | 3 | -13/+17 |
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* | Formspec escape fixed seen in world creation menu | ShadowNinja | 2014-08-05 | 1 | -0/+1 |
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* | Disable preload_item_visuals by default | ShadowNinja | 2014-08-05 | 1 | -1/+1 |
| | | | | This can delay connections by several minutes. | ||||
* | Fix issue 1527 | Craig Robbins | 2014-07-29 | 1 | -34/+34 |
| | | | | https://github.com/minetest/minetest/issues/1527 | ||||
* | Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL ↵ | sfan5 | 2014-07-29 | 5 | -40/+67 |
| | | | | CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476 | ||||
* | Rework texture generating code, add texture grouping via ( ... ) | sfan5 | 2014-07-29 | 4 | -229/+233 |
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* | Don't include cmake_config_githash.h into files that don't need it | sfan5 | 2014-07-25 | 3 | -7/+5 |
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* | Dont display interior of glasslike_framed node when its not defined. | RealBadAngel | 2014-07-24 | 1 | -1/+1 |
| | | | | Fixes https://github.com/minetest/minetest/issues/1514 | ||||
* | Allow full circle rotation with 2degs step for plantlike drawtype. | RealBadAngel | 2014-07-24 | 1 | -2/+2 |
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* | Add rotation for plantlike drawtype. | RealBadAngel | 2014-07-22 | 1 | -2/+2 |
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* | Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given. | RealBadAngel | 2014-07-20 | 1 | -2/+2 |
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* | Remove vector assertions | ShadowNinja | 2014-07-19 | 1 | -21/+0 |
| | | | | | These were initially added to get tracebacks for invalid vector errors, but it didn't work and tracebacks have since been properly fixed in the core. | ||||
* | Speedup mapblock_mesh | RealBadAngel | 2014-07-17 | 4 | -100/+114 |
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* | Fix texture glitches for plants with visual scale > 1.0 (jungle grass). | RealBadAngel | 2014-07-17 | 1 | -2/+2 |
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* | Fix texture hack in fences. | RealBadAngel | 2014-07-17 | 1 | -9/+4 |
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* | Fix error handling on inconsistent client ready message | sapier | 2014-07-16 | 2 | -3/+13 |
| | | | | Fix android makefile to provide a correct dummy githash if detection fails | ||||
* | Make tooltip_show_delay=0 work | Zefram | 2014-07-16 | 1 | -4/+6 |
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* | Permit non-integer sizes for item_image[] | Zefram | 2014-07-16 | 1 | -2/+2 |
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* | Fix indexing error in timer processing | Zefram | 2014-07-16 | 1 | -1/+5 |
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* | Fix flipped textures for drawtype "glasslike" | sapier | 2014-07-16 | 1 | -4/+4 |
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* | Add srollbar formspec element | sapier | 2014-07-16 | 5 | -50/+222 |
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* | Fix android build after removal of indev and math mapgen | sapier | 2014-07-16 | 1 | -2/+0 |
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* | Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 | Novatux | 2014-07-13 | 1 | -1/+1 |
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* | Move MapBlock (de)serializing code out of Database class | sfan5 | 2014-07-12 | 12 | -494/+120 |
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* | Remove proller from credits | proller | 2014-07-12 | 1 | -1/+0 |
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* | Remove indev mapgen | proller | 2014-07-12 | 6 | -529/+2 |
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* | Remove math mapgen | proller | 2014-07-12 | 7 | -444/+1 |
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* | Update default control documentation | BlockMen | 2014-07-07 | 1 | -4/+23 |
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* | Switch back repository to dev-mode after 0.4.10 release. | sapier | 2014-07-07 | 1 | -1/+1 |
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* | Faces shading fixes | RealBadAngel | 2014-07-07 | 3 | -99/+27 |
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* | Don't copy back already generated blocks on map generation | kwolekr | 2014-07-07 | 2 | -7/+8 |
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* | Don't unload blocks if save failed | kwolekr | 2014-07-07 | 11 | -68/+109 |
| | | | | Improve error handling in saveBlock() | ||||
* | Fix regression in leveldb backend | sapier | 2014-07-07 | 1 | -3/+3 |
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* | Update version numbers for 0.4.10 | sapier | 2014-07-06 | 3 | -4/+4 |
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* | Fix client crash on deletion of an object the clients localplayer is attached to | sapier | 2014-07-06 | 1 | -1/+8 |
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* | Switch android to leveldb as sqlite3 is broken and fails to save any ↵ | sapier | 2014-07-06 | 4 | -17/+20 |
| | | | | mapblock there | ||||
* | Improve error reporting in leveldb backend | sfan5 | 2014-07-06 | 1 | -8/+13 |
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* | Fix non-smooth non-shader node shading (Fixes #1436, regression by commit ↵ | Perttu Ahola | 2014-07-06 | 1 | -0/+4 |
| | | | | a0f78659f31abd) | ||||
* | Fix errors/warnings reported by valgrind | sfan5 | 2014-07-06 | 4 | -32/+32 |
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* | Fix memory leak in EmergeManager | PilzAdam | 2014-07-06 | 1 | -0/+5 |
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* | Fix warnings reported by clang | sfan5 | 2014-07-06 | 5 | -16/+8 |
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* | Fix typos in doc/lua-api.txt | sfan5 | 2014-07-05 | 1 | -83/+82 |
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