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* Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.Duane Robertson2016-01-162-47/+61
* Make ItemStack:set_count(0) clear the item stacksfan52016-01-151-1/+1
* Make all mesh manipulators in mesh.cpp work with any vertex typeKahrl2016-01-151-124/+145
* Add Valleys mapgen.Duane Robertson2016-01-147-0/+1300
* Mgv7/flat/fractal: Place biome top node on tunnel entrance floorparamat2016-01-143-34/+91
* Mapgen: Various fixes and improvementsparamat2016-01-117-14/+22
* Mgflat: Set blank default spflags. Unhideparamat2016-01-103-4/+4
* Fix the checking of flags values in the settings tabRogier2016-01-101-2/+2
* Improve parsing of setting types from settingtypes.txt for settings tabRogier2016-01-101-12/+24
* Cache disable_anticheat and check it for "interacted_too_far"ASL972016-01-091-2/+4
* Actually add Doxygen main pageShadowNinja2016-01-091-0/+8
* New 3D Mode: PageflipDalai Felinto2016-01-095-2/+97
* Simplify custom games packagingPavel Puchkin2016-01-091-9/+2
* Fix screenshot links in AppData filesfan52016-01-091-2/+3
* fixed spellingPinky Snow2016-01-091-1/+1
* Replace instance of readsome with read in decompressZlib Make decompressZlib ...gregorycu2016-01-091-1/+3
* Clarified what get_node does.Robert Zenz2016-01-091-2/+4
* Update lua_api.txtslemonide2016-01-091-2/+0
* Fix redis error reportingest312016-01-081-5/+6
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-077-32/+49
* Improve DoxyfileShadowNinja2016-01-041-12/+31
* Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca...gregorycu2016-01-041-1/+1
* Add MinSizeRel and RelWithDebInfo to MSVCBuildDir checkgregorycu2016-01-031-0/+2
* Prevent technically unsafe access with empty vectorgregorycu2016-01-031-0/+3
* Made it more clear that "[combine" does accept a list of files.Robert Zenz2016-01-031-6/+6
* filesys: safeWriteToFile(): Remove the target file before rename only on WindowsPerttu Ahola2016-01-011-1/+10
* Minimal: Add mapgen alias for airparamat2015-12-301-0/+1
* Fix client crashing when connecting to serverest312015-12-301-1/+1
* Fix cache path with RUN_IN_PLACEShadowNinja2015-12-301-7/+8
* Include custom error message in all SQLite3 exceptions.Rogier2015-12-301-38/+27
* Handle SQLITE_BUSY errors gracefullyRogier2015-12-302-0/+64
* Add macos/freebsd missing endian.h include and add win endianness infoqiukeren2015-12-291-1/+11
* Revert "Refactoring and code style fixes in preparation of adding mesh typed ...Sapier2015-12-292-472/+389
* Revert "Add support for using arbitrary meshes as items"Sapier2015-12-295-186/+10
* Make collisionMoveSimple time overflow message written to log/show up at max ...Sapier2015-12-291-3/+10
* Add support for using arbitrary meshes as itemsSapier2015-12-295-10/+186
* Refactoring and code style fixes in preparation of adding mesh typed itemsSapier2015-12-292-389/+472
* shutdown when requested from lua in singleplayer tooest312015-12-291-1/+3
* Database backends: fix bug, and small speedupest312015-12-292-0/+3
* Alphabetical sorting of texture packs in menu (fixes #3487)jeanpatrick.guerrero@gmail.com2015-12-261-1/+5
* Update URLs for buildbot & travissfan52015-12-263-27/+27
* Add missing documentation of automatic_face_movement_max_rotation_per_sec ent...Sapier2015-12-251-0/+2
* Android: shorten initial progress bar text way more simpleSapier2015-12-232-43/+5
* Android: Tell make about sub-makes to speed up buildest312015-12-231-4/+4
* Translated using Weblate (Italian)Gianluca Luparini2015-12-221-4/+4
* Translated using Weblate (Japanese)Rui2015-12-211-3/+3
* Translated using Weblate (Dutch)Rogier2015-12-211-460/+743
* Translated using Weblate (Russian)Anton Tsyganenko2015-12-211-21/+28
* Translated using Weblate (Italian)Luca Argentieri2015-12-211-22/+17
* Translated using Weblate (Czech)Jakub Vaněk2015-12-211-73/+84