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* Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam2013-01-042-2/+17
* Adjust the maximum alpha of the red hurt screenPilzAdam2013-01-031-1/+1
* Tilt camera on player damage (tweaked by PilzAdam)Jeija2013-01-033-2/+31
* Change the nodenames for dirt -> grass and sapling -> tree abms to match the ...PilzAdam2013-01-021-2/+2
* Replace constant red hurt screen with fade out redPilzAdam2013-01-021-10/+8
* Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the...Perttu Ahola2013-01-023-27/+45
* Add InvRef:get_location()Perttu Ahola2013-01-022-0/+40
* Call this 0.4.4-d1 because it has a protocol addition since 0.4.4Perttu Ahola2013-01-021-1/+1
* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-028-2/+129
* Bugfixes to item_image formspec methodRealBadAngel2013-01-021-2/+24
* Fixed compile issues on windowsdannydark2012-12-301-6/+8
* L-System treegenRealBadAngel2012-12-308-174/+689
* Use aux1 to move fast when flyingPilzAdam2012-12-271-13/+22
* Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno2012-12-273-3/+23
* Fix 'longjmp causes uninitialized stack frame' in cURLPilzAdam2012-12-261-0/+1
* Initialize all member variables of LuaEntitySAOPerttu Ahola2012-12-231-0/+3
* Fixed two typos in wireshark lua file.DannyDark2012-12-231-2/+2
* Fix keycodes (#325)Ilya Zhuravlev2012-12-231-1/+1
* Prefer shared cURL library instead of the static one.Ilya Zhuravlev2012-12-211-1/+1
* Fixed u64 ambiguous symbol errorDannyDark2012-12-201-0/+3
* Tweak CMake files for cURLsfan52012-12-182-9/+39
* Add ability to change the itemstack in placenode callbacksPilzAdam2012-12-172-5/+15
* Fix falling damage when not flyingPilzAdam2012-12-171-1/+1
* Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetch...Ilya Zhuravlev2012-12-172-19/+21
* Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)Ilya Zhuravlev2012-12-173-3/+3
* Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev2012-12-1612-48/+277
* Fix item entity's collision with nodeboxesjordan4ibanez2012-12-151-2/+3
* Dont sneak while flyingPilzAdam2012-12-111-2/+2
* Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam2012-12-115-3/+31
* Update READMEIlya Zhuravlev2012-12-071-12/+13
* Bump version to 0.4.4Perttu Ahola2012-12-061-1/+1
* Update GUI textsPerttu Ahola2012-12-063-20/+5
* draw gui later. this fixes the hotbar disappearing while rendering to texture.Jürgen Doser2012-12-061-5/+6
* fix screen flickering black when rendering to textureJürgen Doser2012-12-061-2/+2
* Set proper field background colors in Irrlicht 1.8Perttu Ahola2012-12-061-1/+7
* Raise default maximum render distance to 240Perttu Ahola2012-12-061-1/+1
* Fix automagic render distance tunerPerttu Ahola2012-12-061-7/+5
* Add #include guards to base64.hMatthew I2012-12-031-0/+5
* Try to add a bit of topside brightness when not using shadersPerttu Ahola2012-12-021-0/+26
* Tweak shader randomly a bitPerttu Ahola2012-12-021-1/+5
* Default to preload_item_visuals=truePerttu Ahola2012-12-022-2/+2
* Don't send player position from client to server if the player hasn't movedMirceaKitsune2012-12-024-3/+30
* Fix minetest.get_node_drops(). It should always return list of item names, no...Ilya Zhuravlev2012-12-021-2/+2
* Smooth day-night transitionsPerttu Ahola2012-12-027-23/+87
* Const-correct util/serialize.hPerttu Ahola2012-12-021-15/+15
* Handle day-night transition in shader and make light sources brighter when sh...Perttu Ahola2012-12-027-50/+132
* Get rid of jordan4ibanez's insane digging animation speedPerttu Ahola2012-12-021-1/+1
* Fix tile MaterialType to make sense and make lava surface be shader'd lower l...Perttu Ahola2012-12-023-31/+54
* Install shaders properlyPerttu Ahola2012-12-021-0/+1
* Remove accidental vim swap filePerttu Ahola2012-12-021-0/+0