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* Add HTTP API to main menu (#9998)rubenwardy2020-06-069-113/+290
* Fix HUD scaling (#9721)Maksim2020-06-052-22/+44
* TestBan: Clean up properly after completing test (#9994)ANAND2020-06-051-0/+3
* Show Toast in UI thread and fix unpacking on Android 10 (#9900)Bektur2020-06-053-12/+29
* Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy2020-06-044-39/+79
* Move shared parameters sending to UnitSAO (#9968)SmallJoker2020-06-046-115/+110
* Fix autoscale_mode segfault if tile doesn't have texturesfan52020-06-011-2/+3
* Lua API: Log incorrect parameter types as error (#9954)SmallJoker2020-06-011-3/+29
* ContentCAO: Update light of all attached entities (#9975)SmallJoker2020-06-014-60/+22
* imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)Hugues Ross2020-06-011-5/+5
* Devtest: Fix missing/incorrect liquid properties (#9955)Wuzzy2020-05-302-6/+23
* Clean up CAO nametag handling and remove deprecated AO_CMDsfan52020-05-295-37/+42
* content_cao: Do not expire visuals when not necessarysfan52020-05-292-11/+34
* Add disable_jump check for the player's feetMoNTE482020-05-293-3/+13
* Add minetest.is_creative_enabledWuzzy2020-05-295-10/+17
* Update ContentDB dialog (#9949)rubenwardy2020-05-296-39/+53
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-2716-64/+52
* Change item entity collisionbox so that they don't sink into the groundsfan52020-05-271-6/+1
* Fix falling entity not falling through playerssfan52020-05-271-1/+1
* Make ContentDB downloads not block the UI (#9948)rubenwardy2020-05-271-41/+22
* Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)sfan52020-05-261-8/+21
* Devtest game: Update biome registrations (#9936)Paramat2020-05-261-3/+26
* Fix devtest being ignored by .gitignorerubenwardy2020-05-261-1/+1
* Devtest: Fix crash in player unittest (#9937)Wuzzy2020-05-261-1/+4
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26371-25/+25
* L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)Paramat2020-05-251-20/+16
* Silence GCC warning in mapblock_meshSmallJoker2020-05-251-1/+1
* Fix build on FreeBSD, broken since open_urlrubenwardy2020-05-241-0/+1
* Add engine version string to ContentDB API request (#9890)rubenwardy2020-05-241-2/+3
* Replacement for Minimal Development Test (PR) (#9450)Wuzzy2020-05-24465-3485/+5140
* Add chat_font_size setting (#9736)SmallJoker2020-05-244-11/+24
* Fix two bugs in content_caosfan52020-05-241-7/+10
* Fix constant re-queueing of emerges that will always be unsuccessfulsfan52020-05-241-3/+3
* Fix documentation of emergequeue_limit settingssfan52020-05-243-7/+8
* lua_api.txt: Fix minor typo (#9917)ANAND2020-05-241-1/+1
* Optimize particlespawner sending by not sending to distant playerssfan52020-05-231-0/+18
* Implement spawning particles with node texture appearancesfan52020-05-2310-20/+145
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-2310-46/+81
* Modernize include guards and add missing ones (#9898)Awkor2020-05-237-6/+12
* Check for valid base64 before decoding (#9904)Lejo12020-05-222-3/+7
* MacOS: Fix environ not being foundSmallJoker2020-05-221-1/+7
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-2211-680/+502
* Various documentation fixes in settingtypes.txt (#9910)Paramat2020-05-221-7/+7
* Cache liquid alternative IDs (#8053)Vitaliy2020-05-206-16/+38
* Allow more than 255 biomes, document new maximum (#9855)Paramat2020-05-2011-45/+55
* Stop wasting memory on identical textures when texture filtering is disabledsfan52020-05-201-1/+11
* CSM: Fix crashing minetest.get_item_def()sfan52020-05-201-1/+1
* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-198-34/+79
* Add ability to scale HUD text (#9814)LoneWolfHT2020-05-192-2/+9
* Add missing sao->isGone() checkssfan52020-05-182-1/+4