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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Use vertices with tangents only when its needed.
RealBadAngel
2016-02-15
4
-67
/
+131
*
Player::accelerateHorizontal/Vertical should be member of LocalPlayer
Loic Blot
2016-02-14
4
-39
/
+37
*
Use proper variable types for uniform sampler layers
RealBadAngel
2016-02-14
1
-3
/
+6
*
Formspec: fix broken irrlicht 1.7 build
RealBadAngel
2016-02-13
1
-0
/
+10
*
Formspec: recreate item_image_button pressed state for its image and label
RealBadAngel
2016-02-13
2
-22
/
+54
*
Remove unused 'm_selection_active' field
est31
2016-02-13
1
-1
/
+0
*
v2d & aabbox3d<f32> & sky cleanups
nerzhul
2016-02-11
21
-44
/
+39
*
Drop luaentity_common.h which is not included anywhere
Loic Blot
2016-02-11
1
-30
/
+0
*
Use single box for halo mesh
RealBadAngel
2016-02-11
4
-26
/
+31
*
Set proper GLSL pixel shader version
RealBadAngel
2016-02-11
1
-1
/
+1
*
Dump shader programs on compile errors
RealBadAngel
2016-02-11
2
-0
/
+26
*
Documentation: Remove now unused 'vertical spawn range'
paramat
2016-02-11
2
-13
/
+0
*
Initialize facedir and wallmounted tables only once.
Diego Martinez
2016-02-11
2
-28
/
+31
*
Log /clearobjects mode
Kahrl
2016-02-11
1
-1
/
+2
*
Add '/clearobjects quick'
Kahrl
2016-02-11
6
-51
/
+124
*
Fix backface culling when connecting to new servers.
Auke Kok
2016-02-10
2
-50
/
+43
*
Fix inverted conditions in shader.cpp
Loic Blot
2016-02-09
1
-2
/
+2
*
shader.cpp: don't test twice if shader programs are present
Loic Blot
2016-02-09
1
-9
/
+9
*
FormSpec: Add StaticTextSpec and superimpose over item image buttons
RealBadAngel
2016-02-09
2
-1
/
+32
*
Filmic HDR tone mapping
RealBadAngel
2016-02-09
6
-14
/
+101
*
Remove ClientMap::m_camera_mutex
Kahrl
2016-02-09
2
-12
/
+1
*
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-09
19
-78
/
+123
*
Use inventory_image in the first place for inventory item mesh
RealBadAngel
2016-02-08
1
-5
/
+2
*
Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-08
21
-304
/
+336
*
builtin: Fix `print` crashing on nil "holes".
Diego Martinez
2016-02-08
1
-1
/
+5
*
small drawItemStack cleanup
est31
2016-02-08
3
-44
/
+32
*
Use meshes to display inventory items
RealBadAngel
2016-02-07
10
-155
/
+281
*
Use tangent space meshes only when shaders are enabled
RealBadAngel
2016-02-07
2
-11
/
+14
*
Add admin command which says who the administator is for the server.
Splizard
2016-02-04
1
-0
/
+12
*
Implement OSX Travis builds
Pavel Puchkin
2016-02-04
3
-18
/
+37
*
Mgvalleys: fix riverbeds below sea level
Duane Robertson
2016-02-02
1
-5
/
+6
*
Mgv5/v7/flat/fractal: Move tunnel noise calculation into generateCaves
paramat
2016-02-02
4
-166
/
+172
*
Mgvalleys: use standard caves
Duane Robertson
2016-01-31
4
-392
/
+326
*
Fix OSX building issue caused by ad884f2
Pavel Puchkin
2016-01-29
1
-2
/
+2
*
Don't pass non-const references to collision methods
est31
2016-01-29
7
-108
/
+98
*
New timer design.
Auke Kok
2016-01-29
2
-59
/
+33
*
Clocksource: use a better clock if available.
Auke Kok
2016-01-29
2
-22
/
+35
*
Don't print whole json data buffer to errorstream on error
est31
2016-01-28
2
-3
/
+15
*
Translated using Weblate (Italian)
Paolo DGZ
2016-01-25
1
-116
/
+80
*
Translated using Weblate (Hungarian)
Kisbenedek Márton
2016-01-25
1
-66
/
+74
*
Translated using Weblate (Dutch)
Tobyplowy
2016-01-25
1
-13
/
+16
*
Translated using Weblate (Portuguese (Brazil))
Ian giestas pauli
2016-01-25
1
-142
/
+170
*
Translated using Weblate (Portuguese (Brazil))
Ian giestas pauli
2016-01-25
1
-16
/
+20
*
Translated using Weblate (Portuguese)
Ian giestas pauli
2016-01-25
1
-7
/
+7
*
Translated using Weblate (Japanese)
Rui
2016-01-25
1
-22
/
+39
*
Translated using Weblate (Japanese)
Rui
2016-01-25
1
-30
/
+17
*
Translated using Weblate (Danish)
Peter Mikkelsen
2016-01-25
1
-133
/
+114
*
Translated using Weblate (Chinese (China))
Jun Zhang
2016-01-25
1
-74
/
+62
*
Fix world config menu ignoring `name` in `mod.conf`.
Diego Martinez
2016-01-23
1
-18
/
+18
*
Backface culling: Ignore setting in tiledef from old servers.
Auke Kok
2016-01-23
3
-10
/
+31
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