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* Fix MinGW buildSfan52013-12-011-1/+1
* Cleanup jthread and fix win32 buildsapier2013-12-0129-194/+185
* Cavegen: Fix possible out-of-bounds heightmap accesskwolekr2013-12-011-1/+2
* Decoration: Add schematic Y-slice probability supportkwolekr2013-12-014-46/+107
* Fix log threadname lookup handling not beeing threadsafesapier2013-11-303-21/+19
* Assume a selection box for fences0gb.us2013-11-301-0/+5
* Add error handler to async stepShadowNinja2013-11-301-41/+11
* Optimize table creationShadowNinja2013-11-305-112/+50
* Add documentation for minetest.swap_nodeNovatux2013-11-301-0/+2
* Add minetest.swap_nodeNovatux2013-11-3012-29/+82
* Fix MSVC build.Ilya Zhuravlev2013-11-302-1/+11
* Change default value of is_ground_content to truekwolekr2013-11-302-27/+10
* LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...kwolekr2013-11-302-10/+20
* LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr2013-11-303-0/+54
* Fixed potential NULL pointer and leak when setting node metadataMetaDucky2013-11-295-19/+56
* Cavegen: Respect is_ground_content MapNode setting; fix some code formatting ...kwolekr2013-11-293-25/+29
* Fix broken thread stop handlingsapier2013-11-305-6/+35
* Fix old gcc buildsapier2013-11-291-1/+1
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-2927-559/+2271
* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-284-40/+50
* Don't use variable length arraysShadowNinja2013-11-281-1/+1
* Rollback fixes and get_node_actionsShadowNinja2013-11-278-568/+618
* SQLite rollbackMario Barrera2013-11-271-174/+960
* Fix line_of_sight (AGAIN)sapier2013-11-251-4/+6
* Reenable -dev suffixPilzAdam2013-11-241-1/+1
* Bump version to 0.4.8kwolekr2013-11-242-3/+3
* Don't continue trying to deserialize blank block datakwolekr2013-11-242-0/+2
* Temporary disable local install button due to irrlicht dialog breaking locali...sapier2013-11-241-1/+2
* Fix my name (doesn't display correctly because of utf8 characters)Novatux2013-11-231-1/+1
* Fix rename modpack button not working, fixes #1019Sfan52013-11-231-2/+5
* Run updatepo.shPilzAdam2013-11-2321-4349/+5101
* Translated using Weblate (Spanish)Pablo Lezaeta2013-11-231-3/+3
* Translated using Weblate (Russian)Anton Tsyganenko2013-11-231-6/+5
* Translated using Weblate (Polish)Maciej Kasatkin2013-11-231-87/+85
* Translated using Weblate (Czech)Jakub Vaněk2013-11-231-2/+2
* Translated using Weblate (Romanian)King Artur2013-11-231-224/+245
* Translated using Weblate (Czech)Jakub Vaněk2013-11-231-13/+12
* Translated using Weblate (Czech)Frantisek Simorda2013-11-231-6/+5
* Translated using Weblate (Spanish)Pablo Lezaeta2013-11-231-1/+1
* Translated using Weblate (Czech)Heisenberg CZE2013-11-231-3/+3
* Translated using Weblate (Spanish)Pablo Lezaeta2013-11-231-41/+46
* Translated using Weblate (Czech)Petr Hála2013-11-231-14/+15
* Translated using Weblate (Czech)Heisenberg CZE2013-11-231-7/+7
* Translated using Weblate (Czech)Heisenberg CZE2013-11-231-129/+141
* Translated using Weblate (Czech)Petr Hála2013-11-231-88/+97
* Fix invalid escape sequence in database migration codeKahrl2013-11-231-1/+1
* Prevent enabling Shaders if Direct3D is usedSfan52013-11-231-1/+6
* Fix crash when pressing Enter key in formspec menuKahrl2013-11-231-7/+8
* Fix usage of 'minetest' where 'engine' was intendedShadowNinja2013-11-211-2/+2
* Fix possible implicit conversion of NULL to std::stringkwolekr2013-11-211-1/+3