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* MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ↵fz722014-12-281-20/+36
| | | | (fixes #1960)
* Skip further loading of client if there was an exit signalChristophe Piveteau2014-12-281-0/+4
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* Decoration: Add height_min and height_max parameterskwolekr2014-12-284-11/+20
| | | | | Also set default height_min/height_max to -31000 and 31000, respectively, for ore and biomes
* Cavegen: Fix copy & paste error (solves #2020)kwolekr2014-12-281-1/+1
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* Biome API: Add shore top and shore filler nodes, underwater node, water top ↵paramat2014-12-285-62/+91
| | | | node. Add water top depth and shore height parameters. Remove water dust node
* Ore: Add Vein ore typekwolekr2014-12-284-19/+106
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* Ore: Add Blob ore typekwolekr2014-12-284-19/+84
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* PseudoRandom: Expose constant PSEUDORANDOM_MAXkwolekr2014-12-281-3/+5
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* LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-276-4/+60
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* VoxelManipulator: Remove unnecessary deallocation stepskwolekr2014-12-271-12/+4
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* Set fallback content if resolving content vector requires everythingkwolekr2014-12-274-24/+47
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* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-2716-350/+264
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* Uncomment version patch fieldkwolekr2014-12-261-1/+1
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* Bump version to 0.4.11kwolekr2014-12-244-5/+5
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* Conf.example: Correct grammar and spelling. Shorten some lines. Move a few ↵paramat2014-12-251-122/+115
| | | | lines into correct sections. Remove finite liquid reference. Make indentation consistent
* Fix fs::GetRecursiveSubPaths trying to get directory lists for filesShadowNinja2014-12-241-1/+3
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* Large increase in performanceCraig Robbins2014-12-242-9/+10
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* Increase indentation throughout file for clarity. Correct mistakes. Shorten ↵paramat2014-12-241-178/+182
| | | | | | lines. Make more consistent Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* State biome API heat and humidity noise parameters in positional formatparamat2014-12-241-21/+3
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Conf.example: Fix typoparamat2014-12-231-2/+2
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* Update MinGW toolchain downloads used by travissfan52014-12-231-2/+2
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* Silence misc. warningskwolekr2014-12-232-1/+6
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* Make limiting of the reflow liquids queue size optionalCraig Robbins2014-12-233-23/+21
| | | | | If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting Additionally, liquid_loop_max now defaults to 100000
* Update mapgen stuff in minetest.confparamat2014-12-221-54/+121
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* Temporarily fix always bright wieldhand with shaders enabledkwolekr2014-12-221-2/+12
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* Regenerate server_flags_creative.png from XCFKahrl2014-12-211-0/+0
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* Fix weird (and wrong) comment in test.cppKahrl2014-12-211-2/+2
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* lua_api.txt: improve noise documentation. Remove previous eased 3D noise ↵paramat2014-12-201-13/+19
| | | | format example
* Re-add hacky fix for underwater grass, to fix mgv7 user's biomesparamat2014-12-202-20/+24
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* Change TileSpec::frames to be std::vector not std::mapunknown2014-12-214-7/+10
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Fix visual_scale for plantlike nodes (again)Vanessa Ezekowitz2014-12-191-2/+1
| | | | | | fixes #1989 move the plant to the bottom of its node properly, without affecting its scale. See isue #1989
* Temporarily set default biome in builtinkwolekr2014-12-182-0/+10
| | | | | This should probably be removed when minetest_game has proper biomes. If I hear "the whole map is just stone!" again after this, I am going to detonate.
* Fix visual_scale for NDT_PLANTLIKE being set too smallCraig Robbins2014-12-181-8/+10
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* Suppress compiler warningCraig Robbins2014-12-181-1/+1
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* Remove manual biome noise translationkwolekr2014-12-171-8/+2
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* Do not allow the m_transforming_liquid queue to increase until all RAM is ↵Craig Robbins2014-12-184-2/+87
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* Fix OSX packaging finallyPavel Puchkin2014-12-164-6/+18
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Set WM_CLASS window hint for Xorgkwolekr2014-12-153-1/+32
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* Expose mapgen chunksize in on_mapgen_init callbackskwolekr2014-12-141-7/+10
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* Update French translationCalinou2014-12-151-54/+47
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Update Spanish language.Diego Martinez2014-12-151-204/+163
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Fixes #1687 by extra semaphore retval handle code for OSXPavel Puchkin2014-12-151-0/+7
| | | | | | See https://github.com/minetest/minetest/issues/1687#issuecomment-56830173 Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Fix typo in lua_api.txtCraig Robbins2014-12-151-1/+1
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* Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually calledkwolekr2014-12-141-7/+2
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* Fix background of creative icon (was black, now transparent)Kahrl2014-12-141-0/+0
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* Revert "Update Russian translation"Kahrl2014-12-1324-2462/+1984
| | | | | | | | This reverts commit e4e4324a30d6bcac5cc06c74e955e4941b14bd38. Conflicts: po/minetest.pot po/*/minetest.po
* Fix misleading error when exiting the client from the main menuCraig Robbins2014-12-141-0/+4
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* Provide more info if a subgame is not valid/foundCraig Robbins2014-12-131-0/+6
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* Update german translationPilzAdam2014-12-131-46/+35
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* LuaPerlinNoiseMap: Fix 3d noise safety checkkwolekr2014-12-121-1/+1
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