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* Remove drivers dropdown in the settings tabkilbith2015-07-251-40/+0
* Fix documentation of dedicated_server_loopest312015-07-241-2/+2
* Check output of mpz_set_str and fix leak on error conditionest312015-07-242-14/+21
* Remove some old dead code. Fix some Clang warnings in SRP (ng->N... willLoic Blot2015-07-244-241/+2
* Bump protocol to 26est312015-07-241-1/+1
* Update my nameNovatux2015-07-241-1/+1
* Optional reconnect functionalityest312015-07-2325-110/+233
* Fix issues with light of attached CAOsRealBadAngel2015-07-233-6/+27
* Add note that chat messages can be marked as handled.Robert Zenz2015-07-221-0/+1
* Conf.example: Update mgv7 noise parametersparamat2015-07-221-5/+5
* Mgv7: Use density noise + density gradient for mountain terrainparamat2015-07-211-13/+17
* Add wielded (and CAOs) shaderRealBadAngel2015-07-2111-40/+224
* Fix crash in mainmenu when loaded subgame does not have a "menu" directorysfan52015-07-211-2/+3
* Clarify docs for auth.cpp methodest312015-07-211-3/+3
* Ask auth handler to create auth when a default password is setest312015-07-212-7/+19
* Document game main menu image systemest312015-07-211-1/+10
* Allow random menu images for subgamessfan52015-07-212-7/+39
* Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot2015-07-2110-149/+14
* Added get_player_velocity() method. Fixes #1176Elia Argentieri2015-07-203-72/+92
* MoveItemSomewhere double bugfixest312015-07-192-33/+47
* Cavegen: Mgv6: No small caves entirely above groundparamat2015-07-192-72/+36
* Refactor particle code to remove the while loopsTeTpaAka2015-07-181-87/+78
* Update toolchain_mingw64.cmakeRui2015-07-181-4/+4
* Add antialiasing UI settingMark Schreiber2015-07-181-2/+41
* Add ability to specify coordinates for /spawnentityMarcin2015-07-181-6/+13
* Make acc and vel deprecated in add_particle and search for acceleration and v...TeTpaAka2015-07-181-23/+34
* Fix a typo in comment of CMakeLists.txtD Laboratory2015-07-181-1/+1
* Change texture pack description file nameExcaliburZero2015-07-181-3/+11
* Fix invisible player when the attached entity is removedTeTpaAka2015-07-184-10/+96
* Display an access denied message when client detects a server timeoutKahrl2015-07-171-4/+9
* Run updatepo.shest312015-07-1725-8415/+11341
* Translated using Weblate (Turkish)Michal Čihař2015-07-171-5/+6
* Translated using Weblate (Japanese)Rui2015-07-171-8/+6
* Translated using Weblate (Japanese)sfan52015-07-171-3/+3
* Translated using Weblate (Korean)Tae Lim Kook2015-07-171-8/+10
* Translated using Weblate (Japanese)Tae Lim Kook2015-07-171-7/+9
* Translated using Weblate (French)Jean-Patrick G2015-07-171-34/+31
* Translated using Weblate (Italian)Michal Čihař2015-07-171-5/+7
* Server kicks: make messages configurable, cache wstringest312015-07-174-4/+14
* Kick players when shutting down server and there is a crash due to a Lua stac...nerzhul2015-07-163-2/+17
* Fix relief mapping issuesRealBadAngel2015-07-1615-70/+206
* Make serialization error message translatableKahrl2015-07-141-3/+7
* connection.cpp: remove unused constructorLoic Blot2015-07-142-25/+0
* Increase limit of serialized long stringskwolekr2015-07-142-4/+10
* Remove raw message output on AOM deserialization failurekwolekr2015-07-132-36/+21
* Add more robust error checking to deSerialize*String routineskwolekr2015-07-133-114/+292
* Minimal: Remove recently added unnecessary nodesparamat2015-07-1412-106/+15
* Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat2015-07-132-5/+30
* Fix remnant bugs on mainmenujp2015-07-102-6/+12
* Fix damage flash when damage disabledkwolekr2015-07-104-15/+25