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hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
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Files
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*
Translated using Weblate (Romanian)
King Artur
2013-11-23
1
-224
/
+245
*
Translated using Weblate (Czech)
Jakub Vaněk
2013-11-23
1
-13
/
+12
*
Translated using Weblate (Czech)
Frantisek Simorda
2013-11-23
1
-6
/
+5
*
Translated using Weblate (Spanish)
Pablo Lezaeta
2013-11-23
1
-1
/
+1
*
Translated using Weblate (Czech)
Heisenberg CZE
2013-11-23
1
-3
/
+3
*
Translated using Weblate (Spanish)
Pablo Lezaeta
2013-11-23
1
-41
/
+46
*
Translated using Weblate (Czech)
Petr Hála
2013-11-23
1
-14
/
+15
*
Translated using Weblate (Czech)
Heisenberg CZE
2013-11-23
1
-7
/
+7
*
Translated using Weblate (Czech)
Heisenberg CZE
2013-11-23
1
-129
/
+141
*
Translated using Weblate (Czech)
Petr Hála
2013-11-23
1
-88
/
+97
*
Fix invalid escape sequence in database migration code
Kahrl
2013-11-23
1
-1
/
+1
*
Prevent enabling Shaders if Direct3D is used
Sfan5
2013-11-23
1
-1
/
+6
*
Fix crash when pressing Enter key in formspec menu
Kahrl
2013-11-23
1
-7
/
+8
*
Fix usage of 'minetest' where 'engine' was intended
ShadowNinja
2013-11-21
1
-2
/
+2
*
Fix possible implicit conversion of NULL to std::string
kwolekr
2013-11-21
1
-1
/
+3
*
LuaVoxelManip: Update parameter index of set_lighting()
kwolekr
2013-11-21
1
-2
/
+2
*
Mapgen V6: Respect water_level setting
kwolekr
2013-11-21
1
-2
/
+2
*
Fix modmanager screenshot path
BlockMen
2013-11-19
1
-1
/
+1
*
fix gettext compile issues under win32
MetaDucky
2013-11-18
1
-1
/
+1
*
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-11-17
3
-1
/
+17
*
Increase liquid_loop_max to 10000 again
PilzAdam
2013-11-17
2
-2
/
+2
*
Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...
Perttu Ahola
2013-11-17
1
-23
/
+60
*
Fix Result of processed Request was written to invalid (non existent) ResultQ...
sapier
2013-11-17
3
-86
/
+92
*
Add missing RequestQueue doc
sapier
2013-11-17
1
-0
/
+7
*
Fix multicaller support in RequestQueue
sapier
2013-11-17
4
-43
/
+44
*
Do the same for LevelDB interface
kwolekr
2013-11-17
2
-61
/
+74
*
Handle blank blocks in database
kwolekr
2013-11-17
1
-85
/
+96
*
Revert "Don't use msvc libs for mingw build"
kwolekr
2013-11-17
1
-1
/
+1
*
Replace print()s with minetest.log() in builtin
PilzAdam
2013-11-17
3
-6
/
+6
*
Prevent shaders from being created when disabled
kwolekr
2013-11-17
1
-11
/
+15
*
Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...
sapier
2013-11-17
1
-0
/
+5
*
Don't use msvc libs for mingw build
sapier
2013-11-17
1
-1
/
+1
*
Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...
kwolekr
2013-11-17
2
-5
/
+5
*
Actually fix weather
kwolekr
2013-11-17
6
-40
/
+44
*
Fix invalid listname and listsize not handled correctly in set_size
sapier
2013-11-16
3
-3
/
+21
*
fixed array limit check when reading Lua specialtiles table
MetaDucky
2013-11-16
1
-1
/
+1
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
19
-323
/
+423
*
Fix formspec background padding when clipped
BlockMen
2013-11-14
1
-2
/
+2
*
Improved default settings for floatland perlin noise 1. Larger, more detailed...
proller
2013-11-14
1
-1
/
+1
*
Fix compiling with 32bit MinGW
Sfan5
2013-11-12
1
-1
/
+1
*
Fix invalid usage of temporary object in mainmenu json conversion
sapier
2013-11-11
1
-12
/
+16
*
Disable localization workaround in server
sapier
2013-11-11
1
-1
/
+9
*
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
sapier
2013-11-11
17
-109
/
+313
*
Fix "TODO read modinfo" in modmanager to improve ui usability
sapier
2013-11-10
4
-16
/
+129
*
Fix spaces float islands code
proller
2013-11-10
1
-46
/
+41
*
FIxed floating isle generation at chunk boundaries
0gb.us
2013-11-10
1
-44
/
+46
*
Weather: Fix uninitialized weather_update_time (sorry proller)
kwolekr
2013-11-09
1
-0
/
+2
*
Add BlockMen to core dev list
PilzAdam
2013-11-09
1
-0
/
+1
*
Fix game buttons not beeing 48x48
sapier
2013-11-09
1
-7
/
+8
*
Fix crash updating gametype without game
sapier
2013-11-09
1
-2
/
+3
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