aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAgeFilesLines
* Add minetest.player_exists() (#5064)rubenwardy2017-01-182-5/+9
* Add search to advanced settings (#4806)rubenwardy2017-01-181-6/+114
* Fix typo in alias for deprecated settexturemodsapier2017-01-171-1/+1
* Improve priv descriptions (#5047)Ezhh2017-01-171-20/+21
* Remove client-side chat prediction. (#5055)red-0012017-01-174-4/+17
* Adjust formspec spacing on the Client tab of the mainmenurubenwardy2017-01-161-13/+22
* Rename ObjectRef methods to be consistent and predictablerubenwardy2017-01-164-66/+67
* Add keyword based search to serverlistred-0012017-01-158-23/+113
* Added lua tracebacks to some errors where you have been blind to what… (#5043)sapier2017-01-154-7/+16
* Documentation: Correct biome heat / humidity noise parametersparamat2017-01-152-4/+4
* Add color names from web page referenced in luaapi docsapier2017-01-151-0/+7
* Only set material flag on rendered meshes (#5023)lhofhansl2017-01-141-8/+9
* Fix build with freetype support disabledsfan52017-01-141-1/+1
* Fix another missing const reported by clang & @sfan5Loic Blot2017-01-142-2/+2
* Fix missing const in ServerActiveObject::getStaticDataLoic Blot2017-01-141-1/+1
* Organize defaultsettings.cppShadowNinja2017-01-131-112/+107
* Main menu tweaksShadowNinja2017-01-133-10/+9
* Optimize SAO getStaticData by using std::string pointer instead of return copyLoic Blot2017-01-134-12/+14
* Cleanup content_sao by factorizing similar code partsRogier2017-01-132-249/+126
* Enable mod security by defaultShadowNinja2017-01-133-3/+3
* Meshes: Make object mesh face shading consistentparamat2017-01-131-11/+8
* Make nametag removable with set_nametag_attributes (#5021)Rui2017-01-111-2/+1
* Cleanup some header inclusions to improve compilation timesLoic Blot2017-01-1110-13/+22
* Performance fix + SAO factorizationRogier2017-01-118-117/+88
* Add staticdata parameter to add_entity (#5009)Rui2017-01-093-3/+6
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-0949-409/+301
* support older PostGreSQL versions (#4999)zeuner2017-01-092-7/+26
* builtin/.../falling.lua: Avoid crash when hitting unknown nodessfan52017-01-091-1/+1
* Map generation limit: Cache as 'const' not 'const static'paramat2017-01-082-3/+3
* Map generation limit: Fix checks for block/sector over-limitparamat2017-01-082-14/+36
* Minor: Fix indentation in serverenvironment.cppLars Hofhansl2017-01-081-51/+51
* Move ServerEnvironment to dedicated cpp/header filesLoic Blot2017-01-0814-2555/+2600
* Move ClientEnvironment to dedicated cpp/header filesLoic Blot2017-01-088-1003/+1042
* Get neighbor from same map block if possible in ABMHandler (#4998)lhofhansl2017-01-081-6/+15
* Make column alignment consistent in advanced settings (#5004)Ezhh2017-01-071-1/+1
* Revert "Extend minetest.is_yes()"sfan52017-01-072-3/+1
* Extend minetest.is_yes()red-0012017-01-072-1/+3
* README.txt: Update the License to 2010-2017LNJ2017-01-051-2/+2
* lua_api.txt: Add registered_chatcommands to global tablesLNJ2017-01-051-0/+2
* Add raycast.cpp and tileanimation.cpp to Android.mkWayward12017-01-051-0/+2
* Expose and document chatcommands as minetest.registered_chatcommandsrubenwardy2017-01-042-9/+11
* Fixes for using std:vector in ABMHander and further perf improvementsLars Hofhansl2017-01-043-13/+22
* Use std::vector instead of std::map in class ABMHandlerRogier-52017-01-041-13/+15
* Improve getPointedThing() (#4346)Dániel Juhász2017-01-0420-432/+1045
* Travis: Build server too for UNIXLoïc Blot2017-01-041-0/+1
* Pull occlusion check out of loop, and minor code cleanups.Lars Hofhansl2017-01-031-28/+13
* Fix display gamma documentationThomas--S2017-01-021-1/+1
* Add 2D sheet animation for nodessfan52017-01-028-27/+88
* Added "[sheet" to the texture special commands.Luke Puchner-Hardman2017-01-028-4/+54
* Move TileAnimation code to seperate filesfan52017-01-0210-48/+168