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* Properly use time_from_last_punch for limiting PvP punch damagePerttu Ahola2011-12-045-7/+21
* Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improvesKahrl2011-12-046-369/+49
* Check symlinks with stat() to know if they are directories or notPerttu Ahola2011-12-041-6/+7
* Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, fa...Perttu Ahola2011-12-041-4/+29
* Fix player not dying when beated to death by other playerPerttu Ahola2011-12-041-5/+4
* Fix getting two old-style minerals per digged nodePerttu Ahola2011-12-041-6/+1
* Determine light_propagates from paramtypePerttu Ahola2011-12-045-21/+24
* Add experimental TNT's old name as an aliasPerttu Ahola2011-12-041-0/+3
* Add furnace to legacy aliasesPerttu Ahola2011-12-041-0/+1
* Make ToolItem and MaterialItem to convert names by aliases at creation time t...Perttu Ahola2011-12-046-24/+37
* Fix fence namePerttu Ahola2011-12-041-2/+2
* Call this 0.4.dev-20111204-1Perttu Ahola2011-12-041-1/+1
* Convert CraftItems directly to the name pointed by alias; necessary due to lu...Perttu Ahola2011-12-044-11/+20
* Fix wrong checked node names in bucketPerttu Ahola2011-12-041-10/+10
* Add some aliases to bucketPerttu Ahola2011-12-041-0/+7
* Don't initialize ItemCAOs with stick.pngPerttu Ahola2011-12-041-3/+2
* Fix craftitem aliasesPerttu Ahola2011-12-041-1/+9
* Move default_treeprop.png to treeprop.pngPerttu Ahola2011-12-041-0/+0
* Craftitem aliasesPerttu Ahola2011-12-045-996/+80
* Fix log message in tooldef.cppPerttu Ahola2011-12-041-1/+1
* Modify a commit in tooldef.cpp and nodedef.cppPerttu Ahola2011-12-042-2/+2
* Tool aliasesPerttu Ahola2011-12-045-8/+89
* Add serialization for node aliases to let client show inventory images correctlyPerttu Ahola2011-12-041-0/+20
* Node definition aliasesPerttu Ahola2011-12-035-2/+108
* Even more texture fixingPerttu Ahola2011-12-032-0/+0
* Rename lump_of_* to *_lumpPerttu Ahola2011-12-036-18/+18
* Fix the previous commitPerttu Ahola2011-12-031-1/+1
* Clean and fix mods/experimental/init.luaPerttu Ahola2011-12-031-26/+25
* More texture naming fixesPerttu Ahola2011-12-035-9/+2
* Rename textures of default modPerttu Ahola2011-12-0391-266/+242
* Remove iron apple from defaultPerttu Ahola2011-12-033-24/+0
* Make global names in default mod use good naming convention and move backward...Perttu Ahola2011-12-035-345/+1403
* Rename cookresult_item to cookresult_itemstringPerttu Ahola2011-12-031-2/+2
* add EnvRef:get_node_or_nil()Perttu Ahola2011-12-031-0/+24
* Add ABM required neighbor checkPerttu Ahola2011-12-034-3/+84
* Fix bucket texture namesPerttu Ahola2011-12-031-2/+2
* Allow digging unknown nodesPerttu Ahola2011-12-031-0/+2
* Show infotext for unknown nodesPerttu Ahola2011-12-031-0/+8
* Show infotext for unknown items placed on groundPerttu Ahola2011-12-033-1/+46
* Call this 0.4.dev-20111203-3Perttu Ahola2011-12-031-1/+1
* On SIGINT in main menu, don't connect before shutting downPerttu Ahola2011-12-031-1/+1
* inventorycube: use all three specified textures; also moved mesh creation / m...Kahrl2011-12-0312-375/+517
* Do not broadcast an empty chat message when someone tries to log in with the ...Kahrl2011-12-031-1/+2
* Notify player whose password is being changedKahrl2011-12-031-0/+4
* Call this 0.4.dev-20111203-2Perttu Ahola2011-12-031-1/+1
* Note about debug.txt in error message dialog when mod fails to loadPerttu Ahola2011-12-031-1/+1
* Change naming convention to be modname:* instead of modname_* (sorry modders!)Perttu Ahola2011-12-034-28/+39
* Fix note about run-in-place mod search path in mods/default/init.luaPerttu Ahola2011-12-031-1/+1
* Set version 0.4.dev-20111203-1Perttu Ahola2011-12-031-1/+1
* Add usermods/ to mod search paths and print out the paths at server startupPerttu Ahola2011-12-032-4/+29