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* Add on_deactivate callback for luaentities (#10723)hecks2021-01-0212-27/+106
* Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771)OgelGames2021-01-021-5/+8
* "Browse online content" formspec improvement (#10756)Zughy2021-01-028-32/+47
* Formspecs: Fix broken texture escaping with model[]Jean-Patrick Guerrero2021-01-011-1/+1
* Add minetest.get_objects_in_area (#10668)Elias Fleckenstein2020-12-296-0/+57
* Fix item tooltip background color not workingLars Mueller2020-12-281-1/+2
* Display Minetest header when menu_last_game value isn't available anymore (#1...Zughy2020-12-282-0/+11
* Fix minetest.is_nanLars Mueller2020-12-243-14/+4
* Fix some minor code issues all over the placesfan52020-12-2419-109/+45
* Minor profiler fixes.Lars2020-12-232-1/+4
* Fix unsafe cast in l_objectrubenwardy2020-12-231-2/+2
* CI: fix buildsfan52020-12-232-21/+10
* Add dependency resolution to ContentDB (#9997)rubenwardy2020-12-234-5/+300
* Fix fallnode rotation of wallmounted nodebox/mesh (#10643)Wuzzy2020-12-221-13/+27
* Fix GLES shader support after #9247 (#10727)Vitaliy2020-12-224-4/+20
* Fix some more joystick issues (#10624)Markus2020-12-197-48/+53
* MainMenu: Add clear button and icon for search input (#10363)Andrey2020-12-195-3/+19
* Cleanup shader generation code (#10663)Vitaliy2020-12-1911-384/+164
* Add open user data button to main menu (#10579)rubenwardy2020-12-199-19/+100
* DevTest: Add food item to test food replacement (#10642)Wuzzy2020-12-182-0/+7
* Make installer create its own Minetest folder (#10445)LoneWolfHT2020-12-181-5/+6
* Documentation for highest formspec_version[] and changelog (#10592)DS2020-12-182-16/+18
* Allow configuring block disk and net compression. Change default disk level.Lars2020-12-1510-40/+47
* Formspec: Allow to specify frame loop for model[] (#10679)Thomas--S2020-12-154-6/+31
* lua_api.txt: Add mod_orgin to node def (#10697)wsor40352020-12-151-0/+7
* Semi-transparent background for nametags (#10152)Zughy2020-12-142-9/+47
* Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"SmallJoker2020-12-141-9/+1
* GUIFormSpecMenu: Shift+Click listring workaround for MacOSSmallJoker2020-12-121-1/+9
* Various documentation fixes (#10692)SmallJoker2020-12-103-6/+24
* Implement mapblock camera offset correctly (#10702)hecks2020-12-054-74/+63
* Revert "Increase limit for simultaneous blocks sent per client and the meshge...sfan52020-12-042-4/+4
* Cross-reference the node level manipulation functions (#10633)Oblomov2020-12-041-1/+3
* Fix MSAA stripes (#9247)HybridDog2020-12-045-10/+13
* Fix certain connected nodeboxes crashing when fallingsfan52020-12-041-1/+1
* Input: Fix on_rightclick called when placing into airSmallJoker2020-11-291-0/+3
* Avoid generating the same chunk more than once with multiple emerge threads.Lars2020-11-2611-50/+5
* Change typedef to normal definitions in GUI codesfan52020-11-262-14/+14
* Return star color calculation to what it previously wassfan52020-11-261-1/+1
* Fix stylenumzero2020-11-261-2/+4
* Provide fallback star color for GLES 2 with MT shaders disablednumzero2020-11-261-4/+5
* Sky: support GLES2numzero2020-11-265-10/+31
* Allow missing shadersnumzero2020-11-261-1/+1
* Replace TriangleFan as poorly supportednumzero2020-11-261-11/+11
* Reuse seed when updating starsnumzero2020-11-262-3/+6
* Store stars in a single static mesh buffernumzero2020-11-262-115/+92
* Don't evaluate things many timesnumzero2020-11-261-7/+6
* Batch cloud drawingnumzero2020-11-261-24/+23
* Avoid marking map blocks dirty upon deserialization.Lars2020-11-261-3/+3
* Fix camera panning glitches (partially revert 10489.)Lars2020-11-251-1/+4
* Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo2020-11-236-10/+57