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* fix mesh leak in camera classsapier2013-04-072-3/+8
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* Add param2 field for ores, some minor fixes and misc. code cleanupkwolekr2013-04-075-48/+33
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* Add Ukrainian language.Ilya Zhuravlev2013-04-071-0/+757
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* Fix black tree leaves, reduce above-ground cave shadowskwolekr2013-04-074-10/+10
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* Fix crash on creating map with invalid mg_namekwolekr2013-04-071-0/+2
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* Revert "Fix to be able to build from dir different than source dir"kwolekr2013-04-072-13/+8
| | | | This commit broke RUN_IN_PLACE
* Add Mapgen V7, reorganize biomeskwolekr2013-04-0716-384/+871
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* Adjusting water removing above unloaded blocksproller2013-04-071-2/+2
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* Don't re-write entire map_meta.txt if a setting is missingkwolekr2013-04-061-2/+10
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* Fix to be able to build from dir different than source dirDiego Martínez2013-04-062-8/+13
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* Don't flow finite liquid into an unloaded chunkproller2013-04-062-6/+10
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* fix memory leaksapier2013-04-061-1/+4
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* Add Dijkstra A* and A* without prefetching pathfind algorithmssapier2013-04-068-1/+1540
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* Only enqueue falling nodes if they really want to fallPilzAdam2013-04-051-8/+9
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* unkn own block -> unkn own nodekhonkhortisan2013-04-057-11/+11
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* Add private messaging with /msgShadowNinja2013-04-051-0/+20
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* Use the nodebox as selection box if it's not set manuallyDiego Martínez2013-04-052-0/+5
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* Install "build" and "survival" games with "make install"Diego Martínez2013-04-051-0/+12
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* Dont allow fast move in water or ladder when aux1_descend is trueMirceaKitsune2013-04-051-18/+10
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* Fix nick completionPilzAdam2013-04-057-18/+21
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* Add a delay to nodeupdate()PilzAdam2013-04-051-2/+4
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* Allow modifying movement speed, jump height and gravity per-player via the ↵MirceaKitsune2013-04-0514-10/+97
| | | | Lua API.
* Check if the address field is empty when hitting enter on the multiplayer tabShadowNinja2013-04-031-0/+9
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* Limit speed in collisionMoveResult for avoiding hangsEsteban I. Ruiz Moreno2013-04-031-1/+6
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* Fix camera "jumping" when attached and the parent goes too fastZeg92013-04-034-0/+8
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* Update doc/lua-api.txtPilzAdam2013-04-031-2/+2
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* Bump version to 0.4.6kwolekr2013-04-031-1/+1
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* Merge remote branch 'origin/master'Weblate2013-04-037-11/+74
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| * Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt ↵PilzAdam2013-04-021-1/+1
| | | | | | | | return it
| * Add Ore generation flags, implement ore absolute heightkwolekr2013-03-316-9/+72
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| * Increase value range of Ore::clust_scarcitykwolekr2013-03-311-1/+1
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* | Translated using Weblate (Spanish)Diego Martínez2013-04-031-21/+21
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* | Translated using Weblate (Polish)Dêivan Ortiz Munhoz2013-04-031-3/+3
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* | Translated using Weblate (Kirghiz)Chynggyz Jumaliev2013-04-031-42/+43
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* | Translated using Weblate (German)Sfan52013-04-031-4/+4
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* | Translated using Weblate (French)we prefer instagib metl32013-04-031-8/+8
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* | Translated using Weblate (Estonian)Pilz Adam2013-04-031-9/+2
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* | Translated using Weblate (Estonian)Ragnar Laud2013-04-031-31/+35
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* | Translated using Weblate (Portuguese)Dêivan Ortiz Munhoz2013-04-031-11/+9
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* | Translated using Weblate (Spanish)Esteban I. RM2013-04-021-9/+9
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* | Translated using Weblate (German)Markus Lehmann2013-04-011-3/+3
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* | Translated using Weblate (Spanish)Diego Martínez2013-04-011-2/+2
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* | Translated using Weblate (Polish)Maciej Kasatkin2013-04-011-10/+8
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* | Translated using Weblate (French)we prefer instagib metl32013-04-011-10/+8
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* | Translated using Weblate (Spanish)Diego Martínez2013-03-311-11/+9
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* | Merge remote branch 'origin/master'Weblate2013-03-318-26/+833
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| * Add Kyrgyz languageIlya Zhuravlev2013-03-311-0/+757
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| * Add a small optimization to the menu splash and remove a old commentShadowNinja2013-03-301-5/+3
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| * Don't load menu textures every framekhonkhortisan2013-03-301-4/+4
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| * Don't grant priveleges to non-existent players.0gb.us2013-03-301-0/+6
| | | | | | | | When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.