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* Clean-up Minimap codekwolekr2015-07-085-377/+429
* Mgv7: Auto-set lowest mountain generation levelparamat2015-07-082-28/+31
* Client: better m_proto_ver initialisationest312015-07-073-6/+16
* Use minetest logging facilities for irrlicht log outputShadowNinja2015-07-051-4/+12
* Mgv7: Lower base of mountain generation to -112 and define constantparamat2015-07-042-2/+4
* Fix endless loop since grandparent commitest312015-07-041-8/+10
* Fix attempt to start a world when no world is selected/createdjeanpatrick.guerrero@gmail.com2015-07-041-4/+6
* Craftdef: Use numbers instead of iteratorsest312015-07-041-102/+99
* Fix missing check for 0 in craft replacementsTeTpaAka2015-07-041-2/+2
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-029-184/+185
* Set server_announce to world.mt and respect modes when changing subgameSokomine2015-07-023-1/+12
* Shaders fixes and cleanup relief mapping code.RealBadAngel2015-07-023-45/+33
* Fix world.mt not written when selecting modeSokomine2015-07-011-1/+2
* Inventory manager style cleanup and further checksest312015-07-011-16/+23
* Disable mesh cache by defaultest312015-07-012-2/+2
* Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTHparamat2015-07-012-46/+61
* Add android tools environment to gitignoreest312015-07-011-0/+1
* Make m_blocks_cache privateest312015-06-301-1/+1
* Defer minimap update when shape changedest312015-06-301-0/+1
* Close keybind settings menu with escest312015-06-301-5/+7
* Fix single click world selectest312015-06-303-10/+10
* Fix bugs in mainmenujeanpatrick.guerrero@gmail.com2015-06-303-82/+45
* Biome API: Increase heat and humidity noise spreads to 1000paramat2015-06-302-4/+4
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-295-97/+113
* Fix *BSD build with GNU iconvkwolekr2015-06-292-14/+36
* Add Lua errors to error dialogrubenwardy2015-06-294-38/+60
* Bugfix: variable type mismatchRealBadAngel2015-06-281-1/+1
* Bugfix: minimap was updated only with loading new blocks, allow forced update...RealBadAngel2015-06-282-2/+11
* Minimap updateRealBadAngel2015-06-285-11/+31
* Remove busy polling inside minimap threadest312015-06-272-16/+42
* Mgv5/mgv7 caves: Remove sand found in underground tunnelsparamat2015-06-272-36/+19
* Add minimap featureRealBadAngel2015-06-2723-30/+883
* Remove compile warningest312015-06-251-1/+0
* Return to ignoreest312015-06-242-0/+2
* Use frame instead of words 'no screenshot available'rubenwardy2015-06-241-0/+0
* Typo fix on previous @est31 commitLoic Blot2015-06-231-1/+1
* Small TOCLIENT_HELLO logging fixest312015-06-231-2/+3
* Add MoveSomewhere inventory actionest312015-06-236-60/+180
* Use actionstream instead of errorstream when failing to emerge playerCraig Davison2015-06-231-1/+1
* Fix string conversion error messageest312015-06-231-1/+1
* Fix bug when craft input isn't replacedTeTpaAka2015-06-227-59/+128
* Update Chinese translationZheyu Shen2015-06-221-5/+5
* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-2210-25/+59
* Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2015-06-212-14/+14
* Remove textures vertical offset. Fix for area enabling parallax.RealBadAngel2015-06-212-12/+16
* Android: use loop inside makefile to spare repetitionest312015-06-201-42/+9
* Small CAO improvementsest312015-06-201-12/+13
* Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat2015-06-206-29/+47
* More correct wrap_rows implementationfigec2015-06-201-8/+2
* Generic CAO cleanups and renames for clarificationest312015-06-208-25/+26