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* Rename lump_of_* to *_lumpPerttu Ahola2011-12-036-18/+18
* Fix the previous commitPerttu Ahola2011-12-031-1/+1
* Clean and fix mods/experimental/init.luaPerttu Ahola2011-12-031-26/+25
* More texture naming fixesPerttu Ahola2011-12-035-9/+2
* Rename textures of default modPerttu Ahola2011-12-0391-266/+242
* Remove iron apple from defaultPerttu Ahola2011-12-033-24/+0
* Make global names in default mod use good naming convention and move backward...Perttu Ahola2011-12-035-345/+1403
* Rename cookresult_item to cookresult_itemstringPerttu Ahola2011-12-031-2/+2
* add EnvRef:get_node_or_nil()Perttu Ahola2011-12-031-0/+24
* Add ABM required neighbor checkPerttu Ahola2011-12-034-3/+84
* Fix bucket texture namesPerttu Ahola2011-12-031-2/+2
* Allow digging unknown nodesPerttu Ahola2011-12-031-0/+2
* Show infotext for unknown nodesPerttu Ahola2011-12-031-0/+8
* Show infotext for unknown items placed on groundPerttu Ahola2011-12-033-1/+46
* Call this 0.4.dev-20111203-3Perttu Ahola2011-12-031-1/+1
* On SIGINT in main menu, don't connect before shutting downPerttu Ahola2011-12-031-1/+1
* inventorycube: use all three specified textures; also moved mesh creation / m...Kahrl2011-12-0312-375/+517
* Do not broadcast an empty chat message when someone tries to log in with the ...Kahrl2011-12-031-1/+2
* Notify player whose password is being changedKahrl2011-12-031-0/+4
* Call this 0.4.dev-20111203-2Perttu Ahola2011-12-031-1/+1
* Note about debug.txt in error message dialog when mod fails to loadPerttu Ahola2011-12-031-1/+1
* Change naming convention to be modname:* instead of modname_* (sorry modders!)Perttu Ahola2011-12-034-28/+39
* Fix note about run-in-place mod search path in mods/default/init.luaPerttu Ahola2011-12-031-1/+1
* Set version 0.4.dev-20111203-1Perttu Ahola2011-12-031-1/+1
* Add usermods/ to mod search paths and print out the paths at server startupPerttu Ahola2011-12-032-4/+29
* Properly handle mod name conflictsPerttu Ahola2011-12-032-2/+20
* Better mod loading error handlingPerttu Ahola2011-12-036-89/+174
* Add world/mods to mod search pathPerttu Ahola2011-12-031-1/+4
* Remove accidental stupid naming in craftitem examplePerttu Ahola2011-12-031-1/+1
* Enforced mod global naming convention and better error reportingPerttu Ahola2011-12-037-140/+258
* Fix script error reporting a bitPerttu Ahola2011-12-025-8/+48
* Fix ActiveObject creation for fast player respawnsPerttu Ahola2011-12-022-10/+13
* Fix sending of player hp (was sent all the time)Perttu Ahola2011-12-021-28/+33
* Remove unnecessary debug output from mods/default/init.luaPerttu Ahola2011-12-021-3/+1
* Show bare hand when no item is selectedPerttu Ahola2011-12-022-2/+4
* Set version to 0.4.dev-20111202-1Perttu Ahola2011-12-021-1/+1
* Fix mod licensing and add a mention about sound licensing in README.txtPerttu Ahola2011-12-021-5/+6
* Script-defined creative inventoryPerttu Ahola2011-12-028-162/+61
* Rename "build" privilege to "interact" (backwards-compatibly, of course)Perttu Ahola2011-12-023-11/+13
* Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"Perttu Ahola2011-12-027-210/+210
* Remove obsolete createPickedUpItem()Perttu Ahola2011-12-022-21/+0
* Add time_from_last_punch to Lua APIPerttu Ahola2011-12-024-6/+9
* Add a note about mods being under CC BY-SA 3.0 like texturesPerttu Ahola2011-12-021-3/+3
* + middle-click now empties the inventory slot properlyMark Holmquist2011-12-021-1/+1
* Add enable_pvp settingPerttu Ahola2011-12-023-0/+9
* Make unlimited player transfer distance configurablePerttu Ahola2011-12-023-1/+4
* Fix player double damagePerttu Ahola2011-12-025-3/+11
* Make hitting players make a visual damage flash to the player texture and the...Perttu Ahola2011-12-022-8/+29
* Don't hide players in pitch black (like oerkkis)Perttu Ahola2011-12-021-6/+0
* Move ServerRemotePlayer to a separate filePerttu Ahola2011-12-0210-374/+459