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* Improve undersampling settingsHugo Locurcio2019-09-172-7/+8
* Inventory: Undo prediction on dropSmallJoker2019-09-172-6/+7
* Fix the bgcolor formspec element (#8716)DS2019-09-152-11/+14
* Fix formspec version backup in prepends losing datarubenwardy2019-09-151-1/+1
* Dungeons: Clean up parameters, improve structure variety (#8918)Paramat2019-09-142-11/+16
* Built-in formspecs: Force version 1SmallJoker2019-09-142-3/+2
* client.h: Add missing const'sANAND2019-09-141-3/+3
* LocalPlayer: Fix code-styleANAND2019-09-142-205/+181
* client.cpp: Fix code-style in Client::sendPlayerPosANAND2019-09-141-21/+20
* Fix LocalPlayer::isDead always returning false if player is immortalANAND2019-09-142-1/+6
* Send ActiveObjects once right after Init2ANAND2019-09-146-119/+141
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-1411-10/+54
* CSM: Fix itemstack:get_meta() 'metadata' indexing errorSmallJoker2019-09-142-0/+3
* Load CSM environment after the restrictions are knownSmallJoker2019-09-1410-55/+64
* InventoryManager: Fix virtual function overload warningSmallJoker2019-09-091-1/+1
* Send cumulated inventory changes only each step (#8856)SmallJoker2019-09-095-27/+35
* Update minetest.conf.exampleupdatepo.sh2019-09-091-36/+173
* Update translation stringsupdatepo.sh2019-09-0946-30678/+37890
* Update from WeblateTranslators2019-09-0935-7243/+52844
* Dungeons: Remove non-functional 'projecting dungeons' setting (#8897)Paramat2019-09-083-11/+5
* Lua API documentation: Various fixes (#8914)SmallJoker2019-09-082-25/+75
* lua_api.txt: Improve privilege definition (#8912)ANAND2019-09-081-3/+4
* Move debug.txt after it grows too big (#8904)HybridDog2019-09-075-11/+33
* label[]: Fix cut-off translated textSmallJoker2019-09-071-1/+2
* Fix Irrlicht 1.9 supportsfan52019-09-061-1/+3
* doc/client_lua_api: Clarify how client side api and mods start (#8822)Paul m. p. P2019-09-051-0/+10
* Force item entities out of solid nodes (simpler) (#8885)sfan52019-09-041-0/+91
* Fix Inventory::moveItemSomewhere()sfan52019-09-031-19/+5
* Inventory: Handle removeItem leftovers (#8884)SmallJoker2019-09-021-1/+5
* 'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847)Muhammad Rifqi Priyo Susanto2019-09-013-21/+31
* Various fixes to lua_api.txt (#8878)DS2019-09-011-8/+15
* particles.cpp: Fix code-styleANAND2019-08-311-12/+17
* clientobject.h: Fix code-styleANAND2019-08-311-17/+16
* Fix rotation of attached particlespawnerPedro Gimeno2019-08-315-41/+44
* Document world format version 28 (private nodemeta) (#8857)DS2019-08-311-1/+4
* Document luaentity pitch and roll in world format (#8864)DS2019-08-301-11/+14
* Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)Beha2019-08-301-1/+7
* Various settingtypes.txt improvements (#8867)Paramat2019-08-281-9/+36
* Inventory: Fix missing setModified callsSmallJoker2019-08-251-1/+6
* Mapgen v6: Various mudflow code improvements and bugfixes (#8805)Paramat2019-08-241-91/+76
* fontengine: Fix non-gettext buildsSmallJoker2019-08-241-1/+1
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-2416-160/+193
* Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette2019-08-246-22/+33
* Improve occlusion culling in corridors with additional checksfan52019-08-242-0/+75
* Restore approximate occlusion checksfan52019-08-242-27/+14
* Make Mapgen::spreadLight use a queue (#8838)DS2019-08-232-20/+26
* Fix default hand definition not using wieldhand.pngWuzzy2019-08-231-0/+1
* Occlusion: Check for light_propagates and do mapblock bounds checksSmallJoker2019-08-233-34/+60
* Occlusion: Begin cleanupSmallJoker2019-08-233-46/+52
* Revert "Don't send position update packet if player is dead"sfan52019-08-211-6/+2