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* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-138-18/+76
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-1310-6/+66
* [CSM] Client side moddingLoic Blot2017-03-1337-64/+488
* GUI: Allow texture packs to customize the progress bar (#5368)kilbith2017-03-132-24/+48
* Save metainfo for falling nodesVladislav Tsendrovskii2017-03-111-8/+25
* Enable server side occlusion culling by default.Lars Hofhansl2017-03-113-3/+3
* Allow server side occlusion culling.Lars Hofhansl2017-03-117-66/+92
* Do not increase breath if at full breath.Auke Kok2017-03-111-1/+1
* database-redis: Support password authenticationsfan52017-03-111-0/+12
* Climb speed: Increase default setting from 2 to 3paramat2017-03-113-3/+3
* Minimap: Optimisenumber Zero2017-03-113-80/+59
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-1110-636/+408
* Optimize item.luatenplus12017-03-101-18/+19
* GUI: Convert loading screen's progress bar to image (#5362)kilbith2017-03-103-21/+27
* CI: Add memleak checking using valgrind (#5350)Loïc Blot2017-03-063-1/+15
* Update .appdata and .desktop filesJuhani Numminen2017-03-053-11/+23
* Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat2017-03-052-10/+10
* Font: attempt fallback font, abort if no fonts found.Auke Kok2017-03-051-3/+23
* README.txt: Clarify loading of minetest.confFixer2017-03-051-1/+3
* Add minetest.spawn_falling_node(pos) (#5339)zaoqi2017-03-042-0/+17
* FormSpec: Add position and anchor elements (#5284)adelcoding12017-03-043-8/+109
* Fixed spelling mistakes (#5312)Bond-0092017-02-271-4/+4
* Dungeongen: Add and improve parametersparamat2017-02-264-108/+137
* Fix crash that can be caused by the shutdown command. (#5292)red-0012017-02-251-1/+2
* Fix wrong meta key in item meta on ItemStack constructionrubenwardy2017-02-221-22/+6
* Fix the documentation for `minetest.is_yes` (#5276)red-0012017-02-201-1/+1
* Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-183-4/+8
* Voxelmanip: Do not emerge or blit to blocks over map gen limitparamat2017-02-181-1/+1
* Multiplayer menu: fix attempt to open nonexistant imagekilbith2017-02-182-2/+3
* Statbars.lua: Cache enable_damage settingtenplus12017-02-181-5/+5
* Fix not being able to damage players in minimal (#5266)red-0012017-02-181-14/+47
* Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)red-0012017-02-182-5/+4
* Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...red-0012017-02-181-1/+3
* Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)Auke Kok2017-02-1638-619/+23
* Cavegen: Place correct biome surface in tunnel entrancesparamat2017-02-161-15/+33
* Objectpos over limit: Avoid crash caused by sector over limitparamat2017-02-162-9/+13
* Fix a small regression caused by e2ad76f.red-0012017-02-161-9/+10
* Fix >5 year old PlayerSAO deletion bugsfan52017-02-151-8/+4
* FreeType: address font license issues (#5230)Auke Kok2017-02-1446-4/+610
* Lighting: Update lighting at block loadingDániel Juhász2017-02-137-121/+273
* Mainmenu: Brighter text colours for readabilityHybrid Dog2017-02-121-3/+3
* Footsteps: Fix offset footstep and shallow water sound bugsparamat2017-02-123-1/+14
* Plantlike: Fix visual_scale being applied squaredparamat2017-02-103-5/+9
* Use tree to list mods rather than textlistrubenwardy2017-02-103-112/+59
* Revert "Plantlike: Fix visual_scale being applied squared (#5115)"Craig Robbins2017-02-101-0/+2
* Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"Craig Robbins2017-02-102-9/+3
* Add textures for air and ignore items (#5196)Wuzzy2017-02-103-4/+4
* Correct lua_api.txt docs related to meta (#5198)rubenwardy2017-02-101-7/+12
* Change default nodetimer_interval to 0.2s. (#5193)Auke Kok2017-02-093-3/+3
* Perform mesh animation only once per frame.Lars Hofhansl2017-02-091-1/+1