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* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-134-5/+10
* Server pushing media at runtime (#9961)sfan52020-06-1316-85/+263
* Add LevelDB player database (#9982)luk3yx2020-06-124-4/+138
* Use multiple light positions for CAO lightingsfan52020-06-113-20/+28
* content_cao: Do not expire visuals for texture updatessfan52020-06-111-5/+15
* Fix build error on Ubuntu 16.04 (again)sfan52020-06-101-1/+1
* Fix build error on Ubuntu 16.04sfan52020-06-101-0/+1
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-093-5/+16
* Some vector functions useful for working with rotations (#9572)NetherEran2020-06-093-0/+253
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-095-22/+41
* Fix player-to-object attachment teleport bug (#10008)hecktest2020-06-091-4/+7
* TouchScreenGUI: fix some bugs, cleanupMoNTE482020-06-093-290/+183
* TouchScreen Control: fix some bugs, cleanupMoNTE482020-06-091-40/+19
* Fix real keyboard movements on touchscreen devicesMaksim2020-06-091-1/+6
* Hide tooltip after ETIE_LEFT_UP (for touch control)MoNTE482020-06-091-0/+4
* devtest: Improve tool and formspec usabilitysfan52020-06-083-4/+6
* Reset touching_ground when in free_movesfan52020-06-071-0/+4
* Fix Lua panic when error() message is not a stringPaul Ouellette2020-06-071-2/+6
* Recalculate mesh normals for CAOs (#10000)Danila Shutov2020-06-073-0/+34
* GenericCAO: Fix glow not working since a08d18aSmallJoker2020-06-071-1/+4
* Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-062-2/+11
* Fix incorrect extension used for ContentDB thumbnailsrubenwardy2020-06-061-1/+7
* Add HTTP API to main menu (#9998)rubenwardy2020-06-069-113/+290
* Fix HUD scaling (#9721)Maksim2020-06-052-22/+44
* TestBan: Clean up properly after completing test (#9994)ANAND2020-06-051-0/+3
* Show Toast in UI thread and fix unpacking on Android 10 (#9900)Bektur2020-06-053-12/+29
* Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy2020-06-044-39/+79
* Move shared parameters sending to UnitSAO (#9968)SmallJoker2020-06-046-115/+110
* Fix autoscale_mode segfault if tile doesn't have texturesfan52020-06-011-2/+3
* Lua API: Log incorrect parameter types as error (#9954)SmallJoker2020-06-011-3/+29
* ContentCAO: Update light of all attached entities (#9975)SmallJoker2020-06-014-60/+22
* imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)Hugues Ross2020-06-011-5/+5
* Devtest: Fix missing/incorrect liquid properties (#9955)Wuzzy2020-05-302-6/+23
* Clean up CAO nametag handling and remove deprecated AO_CMDsfan52020-05-295-37/+42
* content_cao: Do not expire visuals when not necessarysfan52020-05-292-11/+34
* Add disable_jump check for the player's feetMoNTE482020-05-293-3/+13
* Add minetest.is_creative_enabledWuzzy2020-05-295-10/+17
* Update ContentDB dialog (#9949)rubenwardy2020-05-296-39/+53
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-2716-64/+52
* Change item entity collisionbox so that they don't sink into the groundsfan52020-05-271-6/+1
* Fix falling entity not falling through playerssfan52020-05-271-1/+1
* Make ContentDB downloads not block the UI (#9948)rubenwardy2020-05-271-41/+22
* Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)sfan52020-05-261-8/+21
* Devtest game: Update biome registrations (#9936)Paramat2020-05-261-3/+26
* Fix devtest being ignored by .gitignorerubenwardy2020-05-261-1/+1
* Devtest: Fix crash in player unittest (#9937)Wuzzy2020-05-261-1/+4
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26371-25/+25
* L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)Paramat2020-05-251-20/+16
* Silence GCC warning in mapblock_meshSmallJoker2020-05-251-1/+1
* Fix build on FreeBSD, broken since open_urlrubenwardy2020-05-241-0/+1