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* New PROTOCOL_VERSION scheme (allow client to support a range of versions)Perttu Ahola2012-11-263-13/+32
* Fix LuaEntitySAO::getClientInitializationData() and bump the related versionPerttu Ahola2012-11-262-4/+4
* Bump version to 0.4.4 as this isn't compatible with 0.4.3Perttu Ahola2012-11-262-2/+2
* Update ContentFeatures serialization format now as PROTOCOL_VERSION was changedPerttu Ahola2012-11-251-4/+4
* RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune2012-11-259-69/+165
* A bunch of fixesMirceaKitsune2012-11-2513-156/+144
* Allow Vanessa's texture filtering / mipmap patch to work on models, as well a...MirceaKitsune2012-11-252-20/+63
* Fix more things I forgot for attached players. Such players will now properly...MirceaKitsune2012-11-253-10/+16
* Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-2510-106/+171
* Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune2012-11-258-116/+249
* Enable client-side attachments, add detachment codeMirceaKitsune2012-11-253-77/+196
* Fix some remaining issues with attachments, now they work. Tested with object...MirceaKitsune2012-11-254-44/+209
* Complete the attachment framework.MirceaKitsune2012-11-256-145/+263
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-2511-4/+181
* Get the new animation framework properly workingMirceaKitsune2012-11-2510-135/+139
* Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-259-50/+86
* Allow the LUA API to set animations to meshes as well as the animation speed....MirceaKitsune2012-11-255-4/+128
* Get the mesh working through the memory cache properly. Most credit goes to c...MirceaKitsune2012-11-254-14/+28
* Add a subfolder for models and transfer models from server to clientMirceaKitsune2012-11-256-16/+43
* Fix material properties and allow lighting. Models should now be affected by ...MirceaKitsune2012-11-251-0/+5
* Properly read the mesh from LUA.MirceaKitsune2012-11-254-11/+25
* 3D model support for players using Irrlicht. Also ready the basis for mesh su...MirceaKitsune2012-11-253-3/+51
* Revert "Don't leak textures all over the place"Perttu Ahola2012-11-252-31/+12
* Fix trees growing into any type of nodeIlya Zhuravlev2012-11-231-1/+2
* Merge pull request #268 from khonkhortisan/image_buttonxyzz2012-11-221-0/+1
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| * Allow transparent image_buttonsKyle2012-10-181-0/+1
* | Fix server crash on /clearpasswordAnthony2012-11-201-2/+2
* | Merge pull request #284 from RealBadAngel/masterxyzz2012-11-123-2/+49
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| * | Adding background to FormspecRealBadAngel2012-11-083-2/+49
* | | Merge pull request #286 from PilzAdam/digging_animationPilzAdam2012-11-101-6/+6
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| * | | Add jordan4ibanez' better digging animationPilzAdam2012-11-101-6/+6
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* | | Swap out pixel-perfect nyan cat by request of Chris TorresPerttu Ahola2012-11-094-0/+0
* | | added GUI checkboxes in Settings tab for the aforementioned video settings.Vanessa Ezekowitz2012-11-091-0/+60
* | | Added video settings filter options via config file - second try :-)Vanessa Ezekowitz2012-11-094-3/+29
* | | Fix unnecessary network protocol incompatibility in ContentFeaturesPerttu Ahola2012-11-081-2/+6
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* | Merge pull request #279 from RealBadAngel/patch-2PilzAdam2012-11-051-10/+12
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| * | Formspec: Draw images before inventories. Allows to use image as background.RealBadAngel2012-11-041-10/+12
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* | Merge pull request #274 from PilzAdam/fallingPilzAdam2012-11-031-0/+5
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| * | Fix a bug in falling code where entities get stuckPilzAdam2012-11-031-0/+5
* | | Merge pull request #243 from xyzz/liquid_renewablePilzAdam2012-11-035-2/+10
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| * | | Add liquid_renewable property.Ilya Zhuravlev2012-09-075-2/+10
* | | | Merge pull request #273 from PilzAdam/airPilzAdam2012-11-031-0/+2
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| * | | Make air and ignore drop nothingPilzAdam2012-11-031-0/+2
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* | | Don't leak textures all over the placeKahrl2012-11-022-12/+31
* | | Fix flowing liquid animation direction calculationPerttu Ahola2012-11-021-8/+8
* | | Merge pull request #272 from PilzAdam/powPilzAdam2012-11-022-2/+2
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| * | | Replace pow() with multiplikation to improve speedPilzAdam2012-11-022-2/+2
* | | | Merge pull request #270 from PilzAdam/masterPilzAdam2012-11-014-66/+151
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| * | Add functions to the default mod of minimal game to support old codePilzAdam2012-11-011-0/+16
| * | Add falling_node to special groups in lua-api.txtPilzAdam2012-11-011-0/+1