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* Show git hash in version string at top left corner of windowKahrl2013-09-2816-22/+137
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* Lower the default max_users from 100 to 15ShadowNinja2013-09-282-2/+2
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* Add curl, freetype and luaJIT to CMAKE_BUILD_INFOPilzAdam2013-09-282-1/+3
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* Re-fix hud_change stat argument retrievalkwolekr2013-09-261-7/+9
| | | | | Conflicts: src/script/lua_api/l_object.cpp
* Fix compiling issue of MSVCBlockMen2013-09-231-1/+1
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* Add option to scale image to percentage valuesBlockMen2013-09-202-9/+14
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* Fix null dereference in weather update functionsproller2013-09-181-4/+8
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* Fix some warnings and other minor detailskwolekr2013-09-164-6/+6
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* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-1613-77/+143
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* Fix comments about length of server stepShadowNinja2013-09-171-2/+2
| | | | | 6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step from 0.05s to 0.1s
* Use cached "weather" settingproller2013-09-171-1/+3
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* Fog depend on humidityproller2013-09-171-0/+2
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* Add configurable PRAGMA synchronous =proller2013-09-173-1/+13
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* Always use builtin JThread librarykwolekr2013-09-1521-68/+37
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* Change mainmenu texture handling + small misc changesKahrl2013-09-1111-90/+150
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* Fix hotbar padding at bottomBlockMen2013-09-101-1/+1
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* Add offset to automatic_face_movement_dirPilzAdam2013-09-107-8/+24
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* Fix bug: texture pack not overriding default menu texturessapier2013-09-101-2/+1
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* Use engine.is_yes() in mainmenuPilzAdam2013-09-102-31/+21
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* Use the Settings Lua interface to read world.mtPilzAdam2013-09-101-72/+46
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* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-104-7/+13
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* Add Settings interface for LuaPilzAdam2013-09-109-0/+331
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* Handle --migrate even when compiled without leveldb supportKahrl2013-09-101-5/+3
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* Remove assert warning in leveldb wonderlandKahrl2013-09-101-0/+8
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* Fix loading leveldb worldsKahrl2013-09-101-0/+1
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* Fix broken build due to missing mapsector.h includeKahrl2013-09-101-0/+1
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* Add --migrate to manpages and update manpage datesKahrl2013-09-102-2/+10
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* Add license headers and remove useless includesKahrl2013-09-109-82/+178
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* Use system-wide LevelDB instead of bundled oneSfan52013-09-09132-25810/+12
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* Prevent ModMgr from deleting backend setting in world.mtSfan52013-09-091-1/+3
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* Make --migrate update world.mt tooSfan52013-09-091-1/+5
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* Add note about --migrate only working with minetestserver or --serverSfan52013-09-091-1/+1
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* Fix 'Unknown map backend' error when using Configure menu right after ↵Sfan52013-09-091-1/+1
| | | | creating world
* Use STL containers instead of irr::core::listSfan52013-09-098-12/+9
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* Add message that LevelDB is not supported on WindowsSfan52013-09-091-0/+1
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* Make it compileSfan52013-09-097-8/+14
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* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09148-242/+26766
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* Run updatepo.shIlya Zhuravlev2013-09-0820-2267/+2348
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* Add fallback font support for some languages.Ilya Zhuravlev2013-09-085-5/+47
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* Add minetest.get_gametime() API function, that returns the number of seconds ↵Novatux2013-09-083-0/+15
| | | | since the world was created.
* Translated using Weblate (Portuguese)Leonardo Costa2013-09-071-77/+63
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* Translated using Weblate (German)Block Men2013-09-071-5/+5
| | | | Fix typo
* Translated using Weblate (Chinese (China))Shen Zheyu2013-09-071-57/+46
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* Add mapgen_stair_cobble alias to minimalSfan52013-09-061-0/+1
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* Standardized method of getting node info in dungeon mapgen.0gb.us2013-09-061-1/+1
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* Add sanity check to sort functionsapier2013-09-051-0/+6
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* Fix selectionbox not honoring anaglyph mode 3d distortionsapier2013-09-051-2/+14
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* Fix crash on lua exceptionsapier2013-09-051-0/+5
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* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-0510-10/+98
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* Add backtrace to error functionsapier2013-09-042-0/+12
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