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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-27
6
-13
/
+337
|
*
Fix tree generation density for different mapgen chunk sizes
Perttu Ahola
2012-03-27
1
-5
/
+10
|
*
Post-mapgen lighting optimization
Perttu Ahola
2012-03-27
1
-13
/
+26
|
*
Make mapgen generate stuff in chunks of 3^3 mapblocks
Perttu Ahola
2012-03-27
3
-114
/
+114
|
*
Update minetest.conf.example and defaultsettings.cpp
Perttu Ahola
2012-03-27
2
-18
/
+11
|
*
Increase vertical FOV on lower aspect ratios (<16:10)
Perttu Ahola
2012-03-27
1
-0
/
+3
|
*
Fix minetest_game installation and don't fail if it doesn't exist
Perttu Ahola
2012-03-27
1
-1
/
+5
|
*
Fix and extend minetest.after(time, func, param)
Perttu Ahola
2012-03-27
2
-14
/
+15
|
*
Add minetest.after(time, func)
Perttu Ahola
2012-03-27
3
-28
/
+35
|
*
Add default_grass_footstep.1.ogg as a test sound in minimal
Perttu Ahola
2012-03-27
1
-0
/
+0
|
*
Update version number to 0.4.dev-20120326 because much has changed from the ↵
Perttu Ahola
2012-03-27
1
-1
/
+1
|
|
|
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previous one
*
Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
Perttu Ahola
2012-03-27
1
-2
/
+7
|
*
Add games/minimal/game.conf
Perttu Ahola
2012-03-26
1
-0
/
+2
|
*
Move games/minetest to games/minimal and update README.txt
Perttu Ahola
2012-03-26
108
-38
/
+63
|
*
Prefer _game postfix in game names (to be squashed to the previous commit)
Perttu Ahola
2012-03-26
1
-3
/
+3
|
*
Support _game postfix in game names, taking it out to make the gameid
Perttu Ahola
2012-03-26
1
-7
/
+35
|
*
Add game.conf check in subgame.cpp
Perttu Ahola
2012-03-26
1
-1
/
+15
|
*
New world removal GUI code
Perttu Ahola
2012-03-26
4
-31
/
+75
|
*
Better file/directory removal platform code and utilities
Perttu Ahola
2012-03-26
2
-24
/
+129
|
*
Small fix to fs::GetDirListing when trying to list an inexistent directory
Perttu Ahola
2012-03-25
1
-3
/
+2
|
*
MSVC build directory autodetection at startup
Perttu Ahola
2012-03-25
1
-3
/
+18
|
*
Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used ↵
Perttu Ahola
2012-03-25
1
-3
/
+25
|
|
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optionally when installing
*
Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
Perttu Ahola
2012-03-25
2
-0
/
+2
|
*
Fix cmake install script (mesetint -> minetest)
Perttu Ahola
2012-03-25
1
-2
/
+2
|
*
Don't try to use sound if building only server
Perttu Ahola
2012-03-25
1
-2
/
+2
|
*
Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
Perttu Ahola
2012-03-25
1
-1
/
+4
|
*
Make server world selection not brain dead and use gameid 'minetest' instead ↵
Perttu Ahola
2012-03-25
110
-30
/
+140
|
|
|
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of 'mesetint'
*
Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
Perttu Ahola
2012-03-25
1
-9
/
+10
|
*
Some serialization version stuff
Perttu Ahola
2012-03-25
2
-9
/
+31
|
*
Initialize utility.h return values to 0 to make lazily error-checked ↵
Perttu Ahola
2012-03-25
1
-20
/
+20
|
|
|
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deserialization code work less chaotically
*
Update doc/lua_api.txt
Perttu Ahola
2012-03-25
1
-29
/
+57
|
*
Switch sound randomizer postfixes from N.ogg to .N.ogg
Perttu Ahola
2012-03-25
1
-2
/
+2
|
*
Sound loading from memory (by using a quick hack)
Perttu Ahola
2012-03-25
2
-28
/
+13
|
*
Update/fix .gitignore
Perttu Ahola
2012-03-25
1
-10
/
+12
|
*
Almost support loading sounds from server
Perttu Ahola
2012-03-25
9
-186
/
+183
|
*
Add a variant of hex_encode
Perttu Ahola
2012-03-25
1
-1
/
+6
|
*
Add removeStringEnd()
Perttu Ahola
2012-03-25
2
-0
/
+21
|
*
Add more media directories; mod/{textures,sounds,media}
Perttu Ahola
2012-03-25
1
-14
/
+26
|
*
Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
8
-241
/
+235
|
*
Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
6
-68
/
+296
|
*
Make event_manager.h build on MSVC
Perttu Ahola
2012-03-25
1
-10
/
+10
|
*
Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-25
3
-36
/
+57
|
*
Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
2
-3
/
+3
|
*
Lua API for playing sounds
Perttu Ahola
2012-03-24
11
-20
/
+532
|
*
Add sound.dig
Perttu Ahola
2012-03-24
5
-9
/
+28
|
*
Update doc/lua_api.txt
Perttu Ahola
2012-03-24
1
-0
/
+11
|
*
Add sounds, tune things
Perttu Ahola
2012-03-24
7
-44
/
+201
|
*
Digging and placing sounds
Perttu Ahola
2012-03-24
4
-16
/
+96
|
*
Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-24
15
-14
/
+388
|
*
LocalPlayer::getStandingNodePos()
Perttu Ahola
2012-03-24
2
-0
/
+10
|
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