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* Mgfractal: Make non-fractal terrain optional (#8702)Paramat2019-07-253-47/+74
* Removed debug.upvaluejoin to prevent leak of insecure environmenty2019-07-241-1/+0
* Update README.md (#8700)Zaoqi2019-07-211-6/+6
* Add /help formspec for commands and privileges (#8385)SmallJoker2019-07-203-7/+146
* Improve documentation of mapgen aliases (#8693)Paramat2019-07-201-9/+10
* Document the deprecation of hardcoded cave liquids (#8692)Paramat2019-07-204-1/+14
* travis: Disable macOS buildsfan52019-07-171-4/+4
* Optimize getting active objects a bit. #8674Lars Hofhansl2019-07-163-6/+11
* Use vector.dot and vector.cross in vector.angleHybridDog2019-07-161-5/+3
* Add vector.dot and vector.crossHybridDog2019-07-162-0/+16
* Dungeons: Make multiple large rooms possible (#8678)Paramat2019-07-164-41/+51
* Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker2019-07-142-16/+9
* Move more dungeon parameter selection to mapgens (#8653)Paramat2019-07-094-64/+62
* Do predict when sneak-place to node with on_rightclickDS-Minetest2019-07-081-1/+2
* Improve ABM time budget handling. #8645Lars Hofhansl2019-07-072-38/+54
* Document ObjectRef:remove under Lua entity (#8659)ANAND2019-07-081-4/+3
* Improve grammar and formatting in the READMEHugo Locurcio2019-07-051-54/+52
* Update biome definition dungeon node documentation (#8650)Paramat2019-07-011-1/+3
* Dungeongen: Remove most hardcoded dungeon nodes (#8594)Paramat2019-06-304-121/+45
* Optimize and unify mesh processing (#7851)Vitaliy2019-06-281-130/+63
* Add compatible, consistent coordinate system to FormSpecs. (#8524)v-rob2019-06-273-153/+541
* Increase upper limit of display_gamma to 10 (#8618)ANAND2019-06-272-2/+2
* Add support for 9-sliced backgrounds (#8600)rubenwardy2019-06-225-13/+137
* Fix segfault on quitting with open node formspec (#8608)SmallJoker2019-06-211-5/+4
* Improve buildbot scriptPierre-Yves Rollo2019-06-217-29/+57
* Fix handling of --color and --worldlist command line argumentsMarkus Mattes2019-06-211-17/+20
* Exclude vscode editor files from sourceMarkus Mattes2019-06-211-0/+2
* Update README copyright notice to 2019 (#8606)Vilhelm Prytz2019-06-191-1/+1
* Mapgen Carpathian: Add optional rivers (#7977)Paramat2019-06-193-60/+167
* Android: Use system provided path for default TMPFolder setting (#8505)stujones112019-06-151-1/+1
* Update Github templates (#8593)rubenwardy2019-06-135-7/+72
* Use CDB author and name in installed package's config (#8550)Paul Ouellette2019-06-101-16/+13
* Settings: Disallow space characters entirelySmallJoker2019-06-101-1/+3
* Formspecs: Close on metadata removal (#8348)SmallJoker2019-06-104-39/+85
* Add disable_jump to liquids and ladders (#7688)SmallJoker2019-06-104-44/+60
* Add compatibility to vcpkg buildsystem (#8317)adrido2019-06-106-261/+189
* Save forceloaded blocks file periodically (#8535)Thomas Rudin2019-06-101-2/+33
* Damage: Play no damage sound when immortal (#8350)SmallJoker2019-06-094-38/+29
* Remove modstore leftovers. Fix core.show_path_select_dialog documentation (#8...DS2019-06-072-15/+5
* HTTP API: Allow binary downloads and headers (#8573)SmallJoker2019-06-066-15/+17
* Dungeons: Settable density noise, move number calculation to mapgens (#8473)Paramat2019-06-0119-100/+159
* Fix persistent ^[brighten after damage again (#5739)SmallJoker2019-05-262-15/+6
* override.txt: Fix crash due to CRLF endings (#8439)David G2019-05-251-1/+4
* Do not drag-place stack into 'craftpreview' slot (#8514)SmallJoker2019-05-251-1/+1
* Add IGUIScrollbar implementation with variable bar sizes (#8507)stujones112019-05-2410-14/+543
* Fix forgotten PlayerSAO cast in a90f2efSmallJoker2019-05-211-5/+6
* Make autoforward simulate the 'up' key (#8249)DS2019-05-212-11/+8
* Check for out-of-bounds breath when setting breath_max (#8493)ANAND ツ2019-05-211-1/+10
* Fix API site build (#8551)Paul Ouellette2019-05-213-34/+11
* l_mapgen.cpp: Fix LINT broken since b1b40feSmallJoker2019-05-211-1/+1