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hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
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Files
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Support Python 2 and 3 in sectors2sqlite.py.
Kahrl
2011-09-26
1
-2
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+7
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Fix processing of blocks below y=0 in sectors2sqlite.py.
Kahrl
2011-09-26
1
-6
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+10
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Rotate wielded tool the right way and modify axe graphics accordingly
Perttu Ahola
2011-09-26
4
-2
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+2
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Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-26
23
-490
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+1406
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Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded t...
Perttu Ahola
2011-09-26
2
-57
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+99
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Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...
Kahrl
2011-09-21
8
-145
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+66
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reduce view bobbing slightly
Kahrl
2011-09-21
1
-3
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+3
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Create a separate scene manager for the wielded tool. This fixes the glitchyn...
Kahrl
2011-09-21
3
-13
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+49
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fix a numerical problem, but tool is still jittery
Kahrl
2011-09-20
2
-5
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+9
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Fix jittery view bobbing at large map coordinates again. Wielded tool still h...
Kahrl
2011-09-20
1
-5
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+4
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Digging animation
Kahrl
2011-09-20
3
-35
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+85
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fix some normals
Kahrl
2011-09-19
1
-4
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+4
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Wielded tool updates, leaves and glass work now
Kahrl
2011-09-19
3
-16
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+21
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Convert any inventory item into a mesh, bring back InventoryItem::getImageRay...
Kahrl
2011-09-19
5
-43
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+141
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Added sprite extruder
Kahrl
2011-09-19
8
-103
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+425
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trying some view bobbing changes
Kahrl
2011-09-18
1
-4
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+19
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Oops, up vector is needed.
Kahrl
2011-09-18
1
-1
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+8
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This looks more like MC view bobbing, but still not even close
Kahrl
2011-09-18
2
-24
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+30
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Revert some changes that could lead to slower map transfer and increaed netwo...
Kahrl
2011-09-16
1
-1
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+4
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Made wielded tool move slightly (and smoothly) during view bobbing. Making th...
Kahrl
2011-09-15
3
-17
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+43
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View bobbing is slower in the water.
Kahrl
2011-09-15
2
-6
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+9
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inventory displays tool breakage bar again
Kahrl
2011-09-08
1
-2
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+0
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trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
4
-9
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+10
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attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...
Kahrl
2011-09-08
6
-20
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+124
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Display which tool the player is holding
JacobF
2011-09-07
6
-21
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+128
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minor view bobbing improvements
Kahrl
2011-09-08
1
-14
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+21
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make it slightly less annoying :o)
Kahrl
2011-09-08
1
-1
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+1
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Implemented view bobbing (testing simple lemniscate shape)
Kahrl
2011-09-08
3
-30
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+72
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Commented out debug statements again
Kahrl
2011-09-08
1
-12
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+12
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Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
13
-209
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+428
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Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
9
-53
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+61
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Server user limit configuration option
Perttu Ahola
2011-09-26
2
-9
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+20
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Merge remote-tracking branch 'darkrose/master'
Perttu Ahola
2011-09-26
12
-5
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+176
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remove content_* things from map.cpp
darkrose
2011-09-23
3
-16
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+6
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added locking chest texture
darkrose
2011-09-22
1
-0
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+0
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added locking chests - clean patch
darkrose
2011-09-22
10
-5
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+186
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Merge pull request #10 from joshbeck/master
celeron55
2011-09-24
2
-4
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+5
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Fixed null pointer dereference errors found by cppcheck
Joshua Beck
2011-09-24
2
-4
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+5
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Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distros
Perttu Ahola
2011-09-23
1
-3
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+3
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Make client report a newer version number to the server than 2011-07-31 does ...
Perttu Ahola
2011-09-22
4
-2
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+13
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Oh well, let's call it just 0.2.20110922
Perttu Ahola
2011-09-22
2
-2
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+2
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Update changelog and version to 0.2.20110922_rc1
Perttu Ahola
2011-09-22
2
-9
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+9
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Better apple tree generation
Perttu Ahola
2011-09-21
1
-9
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+13
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Merge remote-tracking branch 'sfan5/apple-trees'
Perttu Ahola
2011-09-16
8
-2
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+114
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Added Iron Apple which heals 4 Hearts
sfan5
2011-09-12
3
-0
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+20
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Changed the Heal Amount of Apples from 6 to 2
sfan5
2011-09-12
1
-1
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+1
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Fixed duplication bug
sfan5
2011-09-11
1
-1
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+1
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Removed Spaces
sfan5
2011-09-11
5
-5
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+5
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Added Apple Trees
sfan5
2011-09-11
6
-8
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+100
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SQLite needs to be linked with -ldl on some Linux distros.
Kahrl
2011-09-16
1
-1
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+1
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