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| * Add Kyrgyz languageIlya Zhuravlev2013-03-311-0/+757
| * Add a small optimization to the menu splash and remove a old commentShadowNinja2013-03-301-5/+3
| * Don't load menu textures every framekhonkhortisan2013-03-301-4/+4
| * Don't grant priveleges to non-existent players.0gb.us2013-03-301-0/+6
| * Install locales in minetest directory, so they are correctly loadedZeg92013-03-301-1/+1
| * Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixeskwolekr2013-03-303-16/+23
| * Optimize CNodeDefManager::getIdskwolekr2013-03-302-0/+39
* | Translated using Weblate (Italian)Fabio Luongo2013-03-311-2/+2
* | Translated using Weblate (German)Pilz Adam2013-03-311-2/+2
* | Translated using Weblate (German)Pilz Adam2013-03-301-11/+9
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* Update po filesPilzAdam2013-03-3014-813/+1226
* Merge remote branch 'origin/master'Weblate2013-03-30162-12403/+15518
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| * Make the textbox for serverlist title widerPilzAdam2013-03-301-3/+3
| * GUI: Make singleplayer default tab, store selected serverlist, show title of ...PilzAdam2013-03-303-25/+46
| * Fix build on Linux with some glibcskwolekr2013-03-291-1/+1
| * Fix backward compatibility for server uptime in master server web pageproller2013-03-301-2/+1
| * Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller2013-03-305-21/+29
| * Add varying levels of precision to TimeTakerkwolekr2013-03-295-17/+108
| * Add different place sound for nodesPilzAdam2013-03-297-8/+47
| * New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-2910-57/+105
| * Update Credits tabkwolekr2013-03-291-5/+6
| * Fix node replacement in not-quite-loaded chunks0gb.us2013-03-291-3/+10
| * Fix last singlenode modificationkwolekr2013-03-291-7/+8
| * Don't replace existing nodes in singlenode mapgenkwolekr2013-03-291-6/+11
| * Prevent infinite loop with invalid Inventory formatkwolekr2013-03-271-0/+4
| * Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam2013-03-281-2/+8
| * Closed add object <-> object collision handlingsapier2013-03-2810-33/+157
| * README.txt: Add some build stuffPerttu Ahola2013-03-261-1/+2
| * Vary ore sheet y position by noisekwolekr2013-03-242-6/+9
| * Ensure ore can fit in OreSheet::generate()kwolekr2013-03-241-3/+4
| * Use minetest.register_ore() in minimalPilzAdam2013-03-241-54/+64
| * Add more error checking to l_register_orekwolekr2013-03-241-2/+14
| * Fix indentation of lua_api.txtPerttu Ahola2013-03-241-74/+74
| * Update lua_api.txtkwolekr2013-03-241-1/+43
| * Add Ore infrastructure and l_register_ore()kwolekr2013-03-2410-17/+248
| * Mapgen indev: float islands, larger far biomesproller2013-03-247-78/+233
| * Allow spawning particles from the server, from luaJeija2013-03-2313-55/+1059
| * Move rightclickable to the proper placePilzAdam2013-03-232-2/+3
| * Include backface_culling flag in serialization format for TileDefsJürgen Doser2013-03-233-10/+17
| * Set of changes to build mineTest using Visual Studio 11.0. These affectMukul Sati2013-03-244-4/+6
| * 6d facedirRealBadAngel2013-03-235-86/+335
| * Merge pull request #563 from proller/guestproller2013-03-233-2/+37
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| | * Random guest name and finite liquid checkboxproller2013-03-233-2/+37
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| * Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...Perttu Ahola2013-03-225-1/+153
| * CMakeLists.txt: Add games/common to be installed when availablePerttu Ahola2013-03-221-0/+5
| * Support game-specific minetest.confPerttu Ahola2013-03-216-0/+30
| * lua_api.txt: Document paths, games and common mod loadingPerttu Ahola2013-03-211-0/+30
| * Update buildwin32.sh to get minetest/commonPerttu Ahola2013-03-211-0/+11
| * Update README.txt to instruct to get minetest/common tooPerttu Ahola2013-03-211-5/+13
| * Common mods supportPerttu Ahola2013-03-214-7/+68