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* Increase limit for simultaneous blocks sent per client and the meshgen cache.Lars2020-11-162-4/+4
* Auto build client appimage (#10561)Lejo2020-11-152-27/+98
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-152-2/+28
* serverpackethandler: Minor log message fixessfan52020-11-121-7/+6
* Copy position for can_digsfan52020-11-121-1/+2
* Fix player sprite visibility in first personsfan52020-11-121-3/+13
* Fix overloaded virtual warnings with get/setAttachment()sfan52020-11-122-32/+29
* Fix warnings about an unused variables and implicit conversion (#10586)red-0012020-11-123-3/+6
* Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker2020-11-123-64/+111
* PlayerSAO: Run on_player_hpchange raw change values (#10478)SmallJoker2020-11-121-6/+11
* Increase default emerge queue limits and limit enqueue requests for active bl...Lars2020-11-123-6/+10
* Do not set a default for description in itemdef table (#10559)DS2020-11-102-8/+17
* ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker2020-11-101-14/+28
* Mark additional locales as brokensfan52020-11-101-0/+3
* Update fallback font to newer versionsfan52020-11-103-3/+1
* Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch2020-11-093-27/+17
* Fix object interaction distance not being checked (#10547)rubenwardy2020-11-092-8/+9
* ContentCAO: Fix segfault when minimap is disabledSmallJoker2020-11-081-0/+3
* Revert #10495 and simplify.Lars2020-11-071-1/+8
* Fix integer-string conversion for shaderssfan52020-11-051-4/+4
* Add model[] formspec element (#10320)SmallJoker2020-11-0416-1/+545
* Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...Lars Müller2020-11-041-6/+13
* Fix ObjectRef errors due to lua_isnil() (#10564)Zughy2020-11-043-42/+39
* Slight simplification and optimization of RemoteClient.Lars2020-11-031-13/+7
* Increase defaults for viewing_range, active_object_range and related settings...Lars2020-11-032-12/+12
* Block attempts to connect to the client (#10589)red-0012020-11-023-2/+10
* Fix incorrect deprecation hintsSmallJoker2020-11-011-4/+4
* Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy2020-10-319-80/+71
* Player physics: Ensure larger dtime simulation steps (#10563)Lars Müller2020-10-291-68/+45
* Show RTT in ms with 2 digits of precision (#10573)Oblomov2020-10-291-2/+2
* Avoid resending near blocks unnecessarily.Lars2020-10-272-46/+42
* Fix CSMs on arm64 (#10553)luk3yx2020-10-251-0/+4
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-2517-120/+233
* Clean up l_object.cpp (#10512)Zughy2020-10-223-665/+602
* Add documentation to builtin core.run_callbacks (#10494)DS2020-10-211-0/+7
* Fix Media... 0% on loading screen (#9478)Maksim2020-10-211-1/+4
* Update jsoncpp to 1.9.4 (#10477)Zughy2020-10-214-2283/+2473
* Devtest: Automatically enable zoom capability (#10493)Paramat2020-10-202-5/+6
* Fix show_on_minimap default value for local playersfan52020-10-201-0/+2
* Implement unloading of static_save=false objects according to existing docs (...sfan52020-10-194-3/+17
* Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan52020-10-1911-12/+86
* Minor clientmap improvements.Lars2020-10-192-17/+20
* Contributing doc: Minor improvements and a clarification (#10520)Paramat2020-10-181-4/+2
* Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars2020-10-171-1/+22
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-1717-384/+24
* Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the c...Lars2020-10-132-18/+1
* Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)Paramat2020-10-131-16/+44
* Document how to work with ClangFormat (#10468)Paramat2020-10-131-0/+8
* Fix float argument check in minetest.set_timeofday() (#10483)Zughy2020-10-131-2/+3
* Android: update gradle, NDK and built tools versionMaksim2020-10-134-9/+13