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* Fixed spelling inconsistency (#12504)Riley2022-07-031-1/+1
* FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)Vincent Robinson2022-07-0315-204/+222
* Serialization spec: Fix number fuzzing (#12496)Lars Müller2022-07-021-2/+4
* Optimize strict.lua (#12495)Lars Müller2022-07-021-13/+13
* DevTest: Add item meta editor (#12307)Wuzzy2022-07-023-30/+103
* Allow to set maximum star opacity at daytime (#11663)Wuzzy2022-07-029-4/+24
* Fix error when `item` isn't provided to core.hud_replace_builtin (#12484)rubenwardy2022-07-021-1/+4
* Reorganise settingtypes.txt (#12490)rubenwardy2022-06-302-1035/+1096
* Add many limits to settingtypes (#11463)Wuzzy2022-06-301-126/+128
* Lua API: Refer to the update_translations tool (#12419)SmallJoker2022-06-291-0/+3
* Improve warnings when no games or only devtest is installed (#11955)ROllerozxa2022-06-291-10/+19
* Remove an unused method and header includessfan52022-06-282-7/+0
* Remove tile_images and special_materials obsolete code (#12455)Zughy2022-06-283-23/+2
* Increase max FPS on Android to 60 (#12373)ROllerozxa2022-06-261-1/+0
* Fix two memleak reports from Coverity (#12466)JosiahWI2022-06-262-2/+3
* Docs: remove background9 incorrect example (#12464)Zughy2022-06-261-2/+0
* Re-order sound-related code (#12382)SmallJoker2022-06-2020-188/+140
* Annotate light spread functions with commentssfan52022-06-202-8/+42
* Fix CAO light calculation issuesfan52022-06-191-1/+1
* Fix updating glow on entitiessfan52022-06-172-5/+3
* Fix zlib (de)compressor memory leakssavilli2022-06-161-5/+16
* Update my nameNathanaël Courant2022-06-1610-10/+10
* Add description of privileges (#12021)x20482022-06-151-0/+85
* Add unittests for entity lifecycle and callbackssfan52022-06-152-3/+136
* Fix entity related bugssfan52022-06-152-3/+6
* Fix Android input box crashROllerozxa2022-06-141-5/+0
* lua_api.txt: add missing backticksZughy2022-06-131-3/+3
* Improve lua_api.txt a bunchsfan52022-06-131-205/+215
* Fix permissions on workflow-generated macOS builds (#12422)Shane Liesegang2022-06-131-1/+8
* Inline triLinearInterpolationNoEase and triLinearInterpolation (#12421)paradust72022-06-111-61/+28
* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-116-12/+18
* No damage effects on hp_max change (#11846)Lars Müller2022-06-119-11/+23
* Builtin: Redo serialize.lua (#11427)Lars Müller2022-06-113-206/+342
* Fix LBM docsJude Melton-Houghton2022-06-111-3/+3
* Fix Gitlab-CI pipelinessfan52022-06-071-3/+4
* Sanitize player position and speed server-side (#12396)sfan52022-06-074-6/+25
* Mapblock Mesh BspTree: Increase the depth of block-level splitsx20482022-06-071-3/+8
* core.formspec_escape: Restore backwards compatLars Müller2022-06-061-1/+1
* Remove invalid fps_max on Macparadust72022-06-061-1/+0
* Bug report template: ask contributors to provide a code snippet (#12405)Zughy2022-06-051-3/+3
* Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072sfan52022-06-051-1/+2
* Android: Add support for sharing debug.txt (#12370)rubenwardy2022-06-059-2/+81
* Improve LBMManager::applyLBMs() codesfan52022-06-051-6/+5
* Add register dialog to separate login/register (#12185)rubenwardy2022-06-0518-402/+232
* Hide "Autosave Screen Size" on AndroidROllerozxa2022-06-051-7/+9
* Fix BSD iconv declarationsavilli2022-06-051-14/+0
* Document itemstrings with metadataLars Mueller2022-06-051-3/+29
* fix integer overflow in mapgen (#11641)JosiahWI2022-06-033-2/+58
* Properly keep noclip state in Game and ClientMapsfan52022-06-033-17/+23
* Remove obsolete eye_height related workaroundsfan52022-06-032-23/+1