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* Move debug.txt after it grows too big (#8904)HybridDog2019-09-075-11/+33
* label[]: Fix cut-off translated textSmallJoker2019-09-071-1/+2
* Fix Irrlicht 1.9 supportsfan52019-09-061-1/+3
* doc/client_lua_api: Clarify how client side api and mods start (#8822)Paul m. p. P2019-09-051-0/+10
* Force item entities out of solid nodes (simpler) (#8885)sfan52019-09-041-0/+91
* Fix Inventory::moveItemSomewhere()sfan52019-09-031-19/+5
* Inventory: Handle removeItem leftovers (#8884)SmallJoker2019-09-021-1/+5
* 'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847)Muhammad Rifqi Priyo Susanto2019-09-013-21/+31
* Various fixes to lua_api.txt (#8878)DS2019-09-011-8/+15
* particles.cpp: Fix code-styleANAND2019-08-311-12/+17
* clientobject.h: Fix code-styleANAND2019-08-311-17/+16
* Fix rotation of attached particlespawnerPedro Gimeno2019-08-315-41/+44
* Document world format version 28 (private nodemeta) (#8857)DS2019-08-311-1/+4
* Document luaentity pitch and roll in world format (#8864)DS2019-08-301-11/+14
* Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)Beha2019-08-301-1/+7
* Various settingtypes.txt improvements (#8867)Paramat2019-08-281-9/+36
* Inventory: Fix missing setModified callsSmallJoker2019-08-251-1/+6
* Mapgen v6: Various mudflow code improvements and bugfixes (#8805)Paramat2019-08-241-91/+76
* fontengine: Fix non-gettext buildsSmallJoker2019-08-241-1/+1
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-2416-160/+193
* Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette2019-08-246-22/+33
* Improve occlusion culling in corridors with additional checksfan52019-08-242-0/+75
* Restore approximate occlusion checksfan52019-08-242-27/+14
* Make Mapgen::spreadLight use a queue (#8838)DS2019-08-232-20/+26
* Fix default hand definition not using wieldhand.pngWuzzy2019-08-231-0/+1
* Occlusion: Check for light_propagates and do mapblock bounds checksSmallJoker2019-08-233-34/+60
* Occlusion: Begin cleanupSmallJoker2019-08-233-46/+52
* Revert "Don't send position update packet if player is dead"sfan52019-08-211-6/+2
* Add player sprite textures back into the engine as a fallback (#8823)Paramat2019-08-202-0/+0
* lua_api.txt: Add link to Minetest Modding Book (#8826)ANAND2019-08-201-0/+1
* remove_detached_inventory: Fix segfault during mod loadSmallJoker2019-08-201-1/+9
* Don't send position update packet if player is deadANAND2019-08-201-2/+6
* Disable autoforward if player is deadANAND2019-08-204-7/+12
* Restore intended functionality to minimap markers (#8819)theviper1212019-08-191-1/+1
* Find LuaJIT headers on vcpkgUnknown2019-08-181-1/+1
* ClientInterface: Use recursive mutex to prevent freeze in on_newplayer() (#8808)SmallJoker2019-08-172-15/+15
* Remove unused function in ReliablePacketBuffersfan52019-08-162-9/+1
* Minor refactor of IncomingSplitBuffersfan52019-08-162-35/+60
* Drop m_list_size from ReliablePacketBuffersfan52019-08-162-20/+21
* Mapgen v6: Fix mudflow iteration and iterate twice (#8795)Paramat2019-08-151-12/+12
* network: Stricter handling of split packetssfan52019-08-151-4/+11
* network: Fix crash in ReliablePacketBuffer on mismatching packetssfan52019-08-151-4/+4
* Fix undeclared global warning because of _ (#8798)DS2019-08-141-0/+1
* Add function `minetest.read_schematic`upsilon2019-08-143-0/+93
* Fix unnecessary exception use in 3 more methods (#8791)Jozef Behran2019-08-132-16/+7
* Fix unnecessary exception use in Map::getSectorXXX (#8792)Jozef Behran2019-08-133-25/+13
* Better F6 profiler (#8750)SmallJoker2019-08-1319-322/+254
* Fix unnecessary exception use in Map::isNodeUndergroundJozef Behran2019-08-131-8/+2
* Fix compare between pointer and 0 in unittestsJozef Behran2019-08-131-3/+3
* Clear old item groups when they are overridden. (#8753)Beha2019-08-122-14/+36