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* Translated using Weblate (Russian)Чтабс2021-11-271-20/+15
* Translated using Weblate (Estonian)Janar Leas2021-11-271-118/+99
* Translated using Weblate (German)Wuzzy2021-11-271-118/+117
* Translated using Weblate (Romanian)Nicolae Crefelean2021-11-271-48/+38
* Translated using Weblate (Spanish)Jordan Irwin2021-11-271-102/+69
* Translated using Weblate (Chinese (Simplified))Riceball LEE2021-11-271-39/+31
* Translated using Weblate (Chinese (Simplified))Yangjun Wang2021-11-271-4/+4
* Translated using Weblate (French)waxtatect2021-11-271-458/+462
* Translated using Weblate (Malay)Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi2021-11-271-132/+133
* Update to Android target SDK 30 (#11746)rubenwardy2021-11-275-7/+15
* Implemented disconnect_player (#10492)Corey Powell2021-11-264-8/+22
* Remove unused Direct3D shader error/warning (#11793)ROllerozxa2021-11-261-7/+1
* Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)sfan52021-11-262-16/+33
* Add Lua bitop library (#9847)Lejo2021-11-268-1/+251
* Minimap: gamma-correct average texture colour calculation (#9249)HybridDog2021-11-261-9/+46
* Add backwards-compatible behaviour if too few CAO textures specifiedsfan52021-11-222-1/+38
* Allow for Game-Specific Menu Music (#11241)ExeVirus2021-11-227-63/+95
* Add macOS build docs (#11757)Andrew Kerr2021-11-191-1/+56
* Fix local digging animation (#11772)savilli2021-11-191-3/+4
* Fix compiler detection in buildbotsfan52021-11-102-6/+6
* Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)Elijah Duffy2021-11-103-0/+71
* Fix typo in buildbot scriptssfan52021-11-052-2/+2
* Localize error messages in mainmenu (#11495)Riceball LEE2021-11-018-46/+97
* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-3118-70/+228
* Add variable to use existing IrrlichtMt build (#11656)JosiahWI2021-10-312-8/+25
* Automatically package MinGW runtime in buildbotsfan52021-10-315-39/+34
* Replace uses of which(1) with command -vsfan52021-10-314-8/+8
* Update Android to new dependency repo (#11690)sfan52021-10-317-106/+88
* Apply shadow only to the naturally lit part of the fragment color (#11722)x20482021-10-312-10/+22
* Add joystick layout for DragonRise GameCube controller (#11467)Isabelle COWAN-BERGMAN2021-10-312-1/+51
* Fix crash on hypertext[] with not enough partsrubenwardy2021-10-251-2/+3
* Fixes around emerge handlingsfan52021-10-251-6/+11
* Limit stepheight smoothing to the stepheight and stop smoothing during jumps ...Jude Melton-Houghton2021-10-252-7/+15
* Fix item duplication if player dies during interact callback (alternative) (#...sfan52021-10-257-56/+118
* Fix no_texture.png activation w/ simple leavesWuzzy2021-10-221-4/+0
* Fix incorrect error message in core.encode_pngsfan52021-10-221-1/+1
* Fix view bobbing not resetting when restingLars Müller2021-10-201-30/+4
* Add no_texture.png as fallback for unspecified texturesWuzzy2021-10-2011-23/+68
* Fix compiling on Windows with Visual StudioLoneWolfHT2021-10-154-1/+7
* Use scoped app storage on Android (#11466)rubenwardy2021-10-1510-186/+276
* Make /status message easier to readWuzzy2021-10-152-10/+31
* Add embedded PNG texture modifier (#11498)hecks2021-10-133-35/+126
* Remove broken timeout behavioursfan52021-10-121-23/+4
* Fix player HP desync between client and serversavilli2021-10-123-4/+10
* Remove a few unused functions reported by callcatcher (#11658)SmallJoker2021-10-1224-799/+6
* Move instead of copy during content install if possiblesfan52021-10-074-22/+44
* Move archive extraction in content store to async jobsfan52021-10-076-102/+44
* Make fs::extractZipFile thread-safesfan52021-10-073-51/+65
* Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d2021-10-0712-6/+74
* List only jpg and png as screenshot format options (#11675)HybridDog2021-10-051-2/+2