Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Allocate MapBlock::m_node_metadata on heap to allow less header bloat | Perttu Ahola | 2011-11-29 | 6 | -14/+19 |
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* | Generic NodeMetadata text input | Perttu Ahola | 2011-11-29 | 3 | -28/+20 |
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* | Generalize selection boxes | Perttu Ahola | 2011-11-29 | 3 | -148/+80 |
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* | Set the BS constant to be floating-point; this removes the need for floating ↵ | Perttu Ahola | 2011-11-29 | 1 | -1/+1 |
| | | | | point numbers when dividing it | ||||
* | Clean code and modify comments in mapnode_contentfeatures.h | Perttu Ahola | 2011-11-29 | 1 | -5/+5 |
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* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 | 24 | -618/+698 |
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* | Scripting: Allow multiple global step callbacks and improve documentation | Perttu Ahola | 2011-11-29 | 2 | -15/+89 |
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* | Handle undefined objects better | Perttu Ahola | 2011-11-29 | 6 | -76/+23 |
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* | Scripting WIP: Add global environment step function on_step | Perttu Ahola | 2011-11-29 | 4 | -2/+35 |
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* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 | 11 | -92/+271 |
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* | ServerRemotePlayer implements ServerActiveObject | Perttu Ahola | 2011-11-29 | 5 | -34/+39 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 1 | -0/+45 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 14 | -15/+148 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 9 | -29/+59 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 4 | -10/+26 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 3 | -3/+13 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 8 | -100/+203 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 12 | -104/+228 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 7 | -76/+118 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 7 | -112/+341 |
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* | Scripting WIP; Lua entity step callback works | Perttu Ahola | 2011-11-29 | 4 | -52/+121 |
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* | Add textures in data/textures (appeared to not have been added) | Perttu Ahola | 2011-11-29 | 102 | -0/+0 |
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* | random scripting work-in-progress | Perttu Ahola | 2011-11-29 | 7 | -24/+55 |
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* | Add the default.lua script | Perttu Ahola | 2011-11-29 | 1 | -0/+184 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 22 | -187/+1212 |
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* | Move images to data/textures and fix some path stuff; hope that installation ↵ | Perttu Ahola | 2011-11-29 | 107 | -11/+13 |
| | | | | still works | ||||
* | Make it actually build | Perttu Ahola | 2011-11-29 | 2 | -4/+0 |
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* | Add Lua | Perttu Ahola | 2011-11-29 | 59 | -1/+17180 |
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* | Better spawn position finding and checking | Perttu Ahola | 2011-11-13 | 1 | -20/+28 |
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* | Update changelog and call this 0.3.1 | Perttu Ahola | 2011-11-09 | 2 | -5/+16 |
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* | Fix water-glass and water-lava surfaces | Perttu Ahola | 2011-11-08 | 5 | -45/+91 |
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* | Call this 0.3.dev-20111108 | Perttu Ahola | 2011-11-08 | 1 | -1/+1 |
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* | Reset block usage timer on client only if it is very probably drawn | Perttu Ahola | 2011-11-08 | 1 | -3/+3 |
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* | Make Connection::Receive return the data via a SharedBuffer reference, so ↵ | Kahrl | 2011-11-07 | 5 | -35/+33 |
| | | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp | ||||
* | utility.h: Change Buffer's interface to be more compatible with ↵ | Kahrl | 2011-11-07 | 2 | -8/+50 |
| | | | | SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues | ||||
* | Add new Connection test in test.cpp in case needed in the future (commented ↵ | Perttu Ahola | 2011-11-07 | 1 | -6/+15 |
| | | | | out), improve comments in test.cpp a bit | ||||
* | Infinite packet flood test for debugging the new network layer | Perttu Ahola | 2011-11-07 | 1 | -3/+39 |
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* | Command-line signal handling for Windows | Constantin Wenger | 2011-11-06 | 1 | -1/+36 |
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* | Make water invisible next to underwater glass | Perttu Ahola | 2011-11-05 | 1 | -1/+15 |
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* | Improve "compile on Windows" section in readme | Perttu Ahola | 2011-11-05 | 1 | -7/+10 |
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* | Call this version 0.3.dev-20111104 | Perttu Ahola | 2011-11-04 | 1 | -1/+1 |
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* | Add option to set water opaque (mainly for stylistic choice) | Perttu Ahola | 2011-11-03 | 5 | -9/+39 |
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* | Fix flowing liquid spacing; water and lava next to each other will glitch a ↵ | Perttu Ahola | 2011-11-03 | 1 | -2/+2 |
| | | | | bit but it isn't as bad as this was | ||||
* | Update /README.txt, remove duplicate /doc/README.txt and update ↵ | Perttu Ahola | 2011-11-03 | 3 | -259/+29 |
| | | | | CMakeLists.txt to package /README.txt | ||||
* | Make CONTENT_IGNORE to not block the view when occlusion culling | Perttu Ahola | 2011-11-03 | 1 | -0/+3 |
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* | Disable mipmapping because it is sometimes ugly | Perttu Ahola | 2011-11-03 | 1 | -12/+15 |
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* | Possible fix to bases of islands/hills getting culled out too early | Perttu Ahola | 2011-11-03 | 1 | -2/+2 |
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* | Tune occlusion culling a bit more | Perttu Ahola | 2011-11-03 | 1 | -1/+1 |
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* | Tune occlusion culling a bit | Perttu Ahola | 2011-11-03 | 1 | -12/+14 |
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* | Very simple occlusion culling | Perttu Ahola | 2011-11-03 | 1 | -14/+84 |
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