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* | Fix players spawned at (0,0,0) in some rare cases instead of ↵ | Loic Blot | 2015-04-03 | 2 | -25/+17 | |
| | | | | | | static_spawnpoint, if set Approved by: @kwoelkr | |||||
* | Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ↵ | Loic Blot | 2015-04-03 | 3 | -15/+24 | |
| | | | | which can be unreliable | |||||
* | Fix crash caused by null texture in GUI formspec/HUD. | Aaron Suen | 2015-04-02 | 1 | -1/+6 | |
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* | Fix MSVC error caused by ed10005 | SmallJoker | 2015-04-02 | 1 | -0/+1 | |
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* | Treegen: Add pine tree. Force place trunks | paramat | 2015-04-01 | 2 | -266/+495 | |
| | | | | | | Speed-optimise leaves blits Use MMVManip for make_jungletree Use correct code style | |||||
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 | 72 | -193/+119 | |
| | | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | |||||
* | NetworkPacket: reading outside packet is now clearer. | Loic Blot | 2015-04-01 | 2 | -38/+31 | |
| | | | | Use a common function to check the reading offset | |||||
* | Fix some minor details from 6d61375 | kwolekr | 2015-04-01 | 4 | -30/+37 | |
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* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 | 20 | -102/+524 | |
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* | Fix usage of destroyed mutex | kwolekr | 2015-03-31 | 2 | -80/+85 | |
| | | | | | | Also fix a memory leak Fix overloaded virtual warning in Player::move() Remove some trailing whitespace | |||||
* | Fix set_bits | kwolekr | 2015-03-31 | 1 | -1/+1 | |
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* | ObjDefManager, Mapgen SAPI: Huge refactoring | kwolekr | 2015-03-31 | 8 | -165/+313 | |
| | | | | | | | - General code cleanup - Unified object creation and loading - Specifying objects in APIs is now orthogonal (i.e. anything can take an ID, name string, or the raw table definition (and automatically registers if present | |||||
* | Fix use of unitialized variable in gettext.cpp | Craig Robbins | 2015-03-31 | 1 | -3/+3 | |
| | | | | #2583 | |||||
* | Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>. | Loic Blot | 2015-03-31 | 9 | -98/+104 | |
| | | | | | | | Because we get a Buffer<u8> from ConnectionEvent, don't convert it to SharedBuffer<u8> and return it to Server/Client::Receive which will convert it to NetworkPacket Instead, put the Buffer<u8> directly to NetworkPacket and return it to packet processing This remove a long existing memory copy Also check the packet size directly into Connection::Receive instead of packet processing | |||||
* | RunCommandQueues: little optimization | Loic Blot | 2015-03-31 | 1 | -6/+9 | |
| | | | | remove command from queue on success, else do nothing, instead of remove command from queue and push it front on success | |||||
* | Typo in getOutgoingSequenceNumber => successfull to successful | Loic Blot | 2015-03-31 | 1 | -3/+3 | |
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* | Move texture_min_size even further down the pipe. Now, textures are ↵ | Aaron Suen | 2015-03-31 | 11 | -78/+78 | |
| | | | | JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements. | |||||
* | Change format of screenshot names | Craig Robbins | 2015-03-31 | 2 | -16/+40 | |
| | | | | | | | | Filename screenshot_ + ISO 8601 format + [-serial] i.e. screenshot_YYYY-MM-DDTHH::MM::SS[-serial].png Serial is added if the filename + timestamp already exists and is in the range 1 to 999 | |||||
* | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager | kwolekr | 2015-03-31 | 16 | -203/+363 | |
| | | | | Add core.clear_registered_schematics() and refactor schematics somewhat | |||||
* | Use Buffer not SharedBuffer in NetworkPacket::oldForgePacket | Loic Blot | 2015-03-30 | 1 | -1/+1 | |
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* | On Android enable always fast | Craig Robbins | 2015-03-30 | 1 | -11/+29 | |
| | | | | | Invert the meaning of holding down the fast button (i.e. holding down the fast button -- if there is one -- means walk), unless performing an action, sneaking or jumping. Still requires fast move to be toggled on (and fast priv) | |||||
* | Let main menu scale (non-Android) | Craig Robbins | 2015-03-30 | 1 | -5/+2 | |
| | | | | This fixes main menu not fitting for 800x600 (and lower resolutions) on PC builds | |||||
* | Fix Android build-related bugs | Craig Robbins | 2015-03-29 | 2 | -21/+16 | |
| | | | | E.g. Sound and freetype always being disabled, redefinition of pre-processor directives | |||||
* | Make sure g_timegetter is initalised before running speedtests | Craig Robbins | 2015-03-29 | 1 | -3/+3 | |
| | | | | Thanks @SmallJoker for noticing the issue | |||||
* | Fix typo | Craig Robbins | 2015-03-29 | 1 | -1/+1 | |
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* | Update credits | Craig Robbins | 2015-03-29 | 1 | -1/+6 | |
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* | queued_commands must be a std::deque. RunCommandQueues needs to push packet ↵ | Loic Blot | 2015-03-29 | 2 | -13/+9 | |
| | | | | on front, not back | |||||
* | Fix uninitialized variable Player::local_animation_speed | Loic Blot | 2015-03-28 | 1 | -0/+1 | |
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* | Update minetest.po | Rui | 2015-03-28 | 1 | -10/+295 | |
| | | | | | | Update minetest.po Update minetest.po | |||||
* | Add Lua function get_video_modes() for main menu | Craig Robbins | 2015-03-28 | 4 | -2/+34 | |
| | | | | Also updates and uses porting::getSupportedVideoModes() | |||||
* | Make camera clear error message if there's no error | ShadowNinja | 2015-03-27 | 1 | -0/+2 | |
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* | Fix GetText translation loading | ShadowNinja | 2015-03-27 | 1 | -2/+3 | |
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* | Change error_message from wstring to string | ShadowNinja | 2015-03-27 | 9 | -149/+129 | |
| | | | | This removes a lot of narrow/wide conversions where a wide string was never used. | |||||
* | Fix MSVC compile error | ShadowNinja | 2015-03-27 | 1 | -3/+3 | |
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* | Document nil player as being allowed for can_dig | ShadowNinja | 2015-03-27 | 1 | -1/+1 | |
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* | Fix typo in OpenGL ES 2 CMake file | ShadowNinja | 2015-03-27 | 1 | -1/+1 | |
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* | Clean up and tweak build system | ShadowNinja | 2015-03-27 | 50 | -1063/+744 | |
| | | | | | | | | | | | | | | | | * Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files. | |||||
* | Remove duplicate code since 8ca08a850ff2494652aa0ac2daa3d00f03aa4e7a | Loic Blot | 2015-03-25 | 1 | -17/+14 | |
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* | Update German translation and minetest.pot | Wuzzy | 2015-03-25 | 2 | -519/+769 | |
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* | lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional | paramat | 2015-03-24 | 2 | -10/+18 | |
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* | Change filename of screenshots to something more human readable | Craig Robbins | 2015-03-25 | 1 | -6/+15 | |
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* | Update timestamp to include date | Craig Robbins | 2015-03-25 | 1 | -2/+2 | |
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* | Don't send an InventoryAction at each setInventoryModified, we only need one ↵ | Loic Blot | 2015-03-24 | 5 | -10/+15 | |
| | | | | | | | | SendInventory per inventory modification Client doesn't like to receive multiples SendInventory for one action, this can trigger glitches on clients (sometimes due to incorrect UDP packet ordering due to UDP protocol) This fix issue #2544 | |||||
* | Slow down the "key repeat" touch speed for some Android controls | Craig Robbins | 2015-03-24 | 2 | -9/+17 | |
| | | | | Increases the key/buttons repeat delay for fly, noclip, fast, debug and camera buttons | |||||
* | Add core.register_schematic() and cache schematics on use | kwolekr | 2015-03-23 | 3 | -91/+146 | |
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* | Fix endianness inconsistency with PcgRandom::bytes() | kwolekr | 2015-03-23 | 1 | -25/+10 | |
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* | Schematics: Error if unable to open file | kwolekr | 2015-03-23 | 1 | -0/+5 | |
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* | Do not enable texture_clean_transparent by default | kwolekr | 2015-03-23 | 2 | -4/+4 | |
| | | | | | | | | | This feature is still experimental and has some issues. Also, increase texture_min_size to 64 px. The setting was initially a conservative 16 so that the effect would not be noticable for players who aren't using aniso/bi/trilinear filtering. This isn't necessary now that texture_clean_transparent is disabled by default. | |||||
* | Mgv6: Use heightmap in placeTreesAndJungleGrass() | paramat | 2015-03-23 | 1 | -4/+7 | |
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* | Fix for sun/moon tonemaps: don't upscale 1px images. | Aaron Suen | 2015-03-23 | 1 | -2/+7 | |
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