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* | * possibly nicer treesNils Dagsson Moskopp2011-07-151-2/+2
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* | Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-1453-2838/+3327
|\| | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp
| * Updated version and changelogPerttu Ahola2011-07-042-1/+6
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| * Removed tag 0.2.20110704_0Perttu Ahola2011-07-041-0/+2
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| * Added tag 0.2.20110704_0 for changeset 25aa2021937fPerttu Ahola2011-07-041-0/+1
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| * initial steps in doing content type extensionPerttu Ahola2011-07-025-144/+151
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| * made screen go slightly blue when underwaterPerttu Ahola2011-07-014-0/+35
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| * Fixed objects being sometimes not able to be stored statically in a block ↵Perttu Ahola2011-07-015-51/+77
| | | | | | | | when block has been unloaded
| * tried to fix block selection in map rendering a bitPerttu Ahola2011-06-271-6/+6
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| * fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola2011-06-272-1/+2
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| * updated minetest.conf.example and changed client_unload_unused_data_timeout ↵Perttu Ahola2011-06-272-75/+65
| | | | | | | | default to 600
| * better handling of unknown blocks on clientPerttu Ahola2011-06-272-0/+12
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| * updated to-do listPerttu Ahola2011-06-271-0/+8
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| * made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-271-1/+1
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| * map unloading is now a whole lot betterPerttu Ahola2011-06-2711-210/+272
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| * fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-268-74/+70
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| * Made the initial loading screen slightly more alivePerttu Ahola2011-06-261-25/+52
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| * added screenshot key F12 (from spongie)Perttu Ahola2011-06-262-0/+21
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| * Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola2011-06-261-1/+23
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| * changed one "if" to "else if" in content_mapblock.cppPerttu Ahola2011-06-261-1/+1
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| * reorganized stuffPerttu Ahola2011-06-264-2/+21
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| * tuned mapgenPerttu Ahola2011-06-261-51/+31
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| * changed water color in farmeshPerttu Ahola2011-06-261-1/+2
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| * updated noise stuffPerttu Ahola2011-06-262-2/+7
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| * reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-2624-1626/+2059
| | | | | | | | doing it
| * improved player fall damage detectionPerttu Ahola2011-06-261-3/+35
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| * added and commented out some debug outputPerttu Ahola2011-06-264-74/+111
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| * even more code refactoringPerttu Ahola2011-06-2610-209/+221
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| * more reorganizing of map codePerttu Ahola2011-06-2610-40/+38
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| * cleaned map stuffPerttu Ahola2011-06-267-285/+67
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* | * possibly improved water flow, by flyx86Nils Dagsson Moskopp2011-07-143-8/+44
| | | | | | | | | | | | - When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
* | * possible fix for large cubic holes in mapNils Dagsson Moskopp2011-07-131-1/+3
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* | * slightly different values for 3d perlin noiseNils Dagsson Moskopp2011-07-131-3/+3
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* | * regression fix, papyrus should appear again nowNils Dagsson Moskopp2011-07-131-10/+7
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* | * README updatedNils Dagsson Moskopp2011-07-111-0/+2
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* | + farmesh config optionsJiří Procházka2011-07-114-15/+12
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* | * amended upstream branch notesNils Dagsson Moskopp2011-07-091-0/+1
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* | + notes regarding upstream conversion from mercurial using hg-fast-exportNils Dagsson Moskopp2011-07-091-0/+3
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* | Merge pull request #13 from Bahamada/upstream_mergeNils Dagsson Moskopp2011-06-2796-7480/+143386
|\ \ | | | | | | Upstream merge
| * | backported cactus, papyrus and claySebastian Rühl2011-06-263-10/+67
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| * | small fixSebastian Rühl2011-06-264-0/+1032
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| * | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl2011-06-2644-56/+1308
| |\ \ | |/ / |/| / | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
* | + rail block bounding boxNils Dagsson Moskopp2011-06-081-0/+37
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* | * README updatedNils Dagsson Moskopp2011-06-071-0/+1
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* | + railNils Dagsson Moskopp2011-06-079-0/+138
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* | * README updatedNils Dagsson Moskopp2011-06-031-1/+4
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* | + bookshelf in minetestmapper, same color as woodNils Dagsson Moskopp2011-06-031-0/+1
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* | * point out setInventoryTextureCube() is broken with a FIXMENils Dagsson Moskopp2011-06-031-1/+1
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* | + paper, book, bookshelfNils Dagsson Moskopp2011-06-039-0/+67
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* | * README updatedNils Dagsson Moskopp2011-06-031-0/+1
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