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* Remove busy polling inside minimap threadest312015-06-272-16/+42
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* Mgv5/mgv7 caves: Remove sand found in underground tunnelsparamat2015-06-272-36/+19
| | | | | Add missing check for max_stone_y to mgv5 cavegen Tunnels now carve through sand below water_level
* Add minimap featureRealBadAngel2015-06-2723-30/+883
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* Remove compile warningest312015-06-251-1/+0
| | | | Thanks @TeTpaAka for pointing this out.
* Return to ignoreest312015-06-242-0/+2
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* Use frame instead of words 'no screenshot available'rubenwardy2015-06-241-0/+0
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* Typo fix on previous @est31 commitLoic Blot2015-06-231-1/+1
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* Small TOCLIENT_HELLO logging fixest312015-06-231-2/+3
| | | | | Fix grammar error and missing number conversion for version. Also add deployed protocol to log line.
* Add MoveSomewhere inventory actionest312015-06-236-60/+180
| | | | Improve shift+click experience
* Use actionstream instead of errorstream when failing to emerge playerCraig Davison2015-06-231-1/+1
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* Fix string conversion error messageest312015-06-231-1/+1
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* Fix bug when craft input isn't replacedTeTpaAka2015-06-227-59/+128
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* Update Chinese translationZheyu Shen2015-06-221-5/+5
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* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-2210-25/+59
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* Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2015-06-212-14/+14
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* Remove textures vertical offset. Fix for area enabling parallax.RealBadAngel2015-06-212-12/+16
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* Android: use loop inside makefile to spare repetitionest312015-06-201-42/+9
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* Small CAO improvementsest312015-06-201-12/+13
| | | | | -> remove the old parent as @kahrl suggested -> use indices no iterator as @kwolekr suggested
* Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat2015-06-206-29/+47
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* More correct wrap_rows implementationfigec2015-06-201-8/+2
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* Generic CAO cleanups and renames for clarificationest312015-06-208-25/+26
| | | | | | | | * Use enum for GENERIC_CMD_* * Rename m_attachements to attachement_parent_ids (public member and clearer name) * Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO * USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested * Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested
* Make attached objects visible in 3rd person viewest312015-06-205-14/+43
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* Fix wrap_rows at inner byte of multibyte sequencefigec2015-06-182-10/+28
| | | | Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
* Biome API: Add noise defined biome blendparamat2015-06-187-14/+52
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* Mgv6: Don't create air gap in tundra at y = 48 in custom high terrainparamat2015-06-181-1/+1
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* Don't print an error for valid listring[] formspecest312015-06-181-0/+1
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* Make wrap_rows not wrap inside utf-8 multibyte sequencesest312015-06-172-2/+19
| | | | | | Also count multibyte sequences as "one" character. Adds unittest for the bug reporter's case. Fixes #2796.
* Fail iconv call gracefullyest312015-06-171-5/+24
| | | | No freezing when inbuf_size doesn't decrease over time.
* Simpler patch for saplings trying to grow on unknown nodesShadowNinja2015-06-161-5/+2
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* GUIFormSpecMenu::OnEvent code style update and small refactorest312015-06-161-86/+79
| | | | | | | | * Make method (more) consistent with current code stlye * Move index into loop constructor after @rubenwardy's suggestion * Cache inv_s->getList(s.listname), which removes a possibly bad scenario of inv_s being null. * Properly check for validity
* Update credits tabest312015-06-161-7/+11
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* Add list-ringsest312015-06-165-14/+156
| | | | | | | Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported.
* Remove unneccessary space for tab completionNathaniel Olsen2015-06-161-2/+2
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* Don't highlight entries in creditsWuzzy2015-06-151-41/+43
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* Don't crash when saplings try to grow on unknown nodesy.st2015-06-151-1/+6
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* Biome API: Enable biome generation to lower world limitparamat2015-06-155-20/+6
| | | | Decorations: Remove lower limit of water level for placement
* Ignore punches with no damage in the actionstreamSmallJoker2015-06-151-23/+18
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* Remove reference to deprecated privilegeCraig Davison2015-06-141-1/+1
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* Automated whitespace error fix for last commitest312015-06-144-54/+54
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* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-1411-241/+310
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* Add UTF and other utility unit testsest312015-06-141-0/+25
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* Android: bypass broken wide_to_utf8 with wide_to_narrowest312015-06-141-1/+8
| | | | | While utf8_to_wide works well, wide_to_utf8 is quite broken on android, for some reason.
* Use utf-8 in formspecsIlya Zhuravlev2015-06-134-85/+101
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* Add utf-8 conversion utilities and re-add intlGUIEditBoxest312015-06-1310-4/+1966
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* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-135-0/+61
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* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-132-10/+20
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* dofile error reporting for syntax errorsest312015-06-121-1/+2
| | | | | According to doc, dofile() raises an error when parsing failed due to syntax errors. Fixes #2775
* Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesparamat2015-06-1211-10/+93
| | | | Treegen: Remove alias checks from jungletree generation for speed
* Reposition irrlicht timestamp in makefileest312015-06-111-6/+6
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* More reliable serverlist behaviourHybridDog2015-06-091-3/+13
| | | | | -> remember the previously loaded serverlist, and use if new one failed -> show a "loading" serverlist